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Arcana Chance

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Arcana Chance is a special event in Persona 4 occurring after successful battles and Shuffle Times. It appears when the player draws either a Persona or a blank card. The Arcana Chance will cause certain changes to occur, depending on the alignment of the Arcana card.

EffectsEdit

Arcana Normal Reverse
Fool Random arcana effect Random arcana reverse effect.
Magician Improves certain Magic and Physical skills of a random Persona. (Fails if selected Persona has no modifiable skill) Downgrades certain Magic and Physical skills of a random Persona. (Fails if selected Persona has no modifiable skill)
Priestess Allows enemies' affinities to be fully analyzed. (effective against bosses as well) Temporarily conceals analysis data.
Empress Restore all characters' HP to maximum. Reduces all characters' HP to 1.
Emperor Temporarily grants consistent Player Advantage. Temporarily grants consistent Enemy Advantage.
Hierophant Temporarily blocks the effects of a subsequent reverse Arcana Chance. Temporarily increases the probability of next Arcana Chance to reverse.
Lovers Erases strong red shadows from the dungeon. Increases strong red shadow appearances in the dungeon.
Chariot Permanently increases one random Persona's Agility. (1~3 Points) Permanently decreases one random Persona's Agility. (1 Point)
Justice Permanently increases one random Persona's Strength. (1~3 Points) Permanently decreases one random Persona's Strength. (1 Point)
Hermit Temporarily displays unexplored areas in mini-map. Temporarily conceals the whole mini-map.
Fortune Permanently increases one random Persona's Luck. (1~3 Points) Permanently decreases one random Persona's Luck. (1 Point)
Strength Permanently increases one random Persona's Magic. (1~3 Points) Permanently decreases one random Persona's Magic. (1 Point)
Hanged Man Permanently increases one random Persona's Endurance. (1~3 Points) Permanently decreases one random Persona's Endurance. (1 Point)
Death Fully restores all allies' SP, but HP is reduced to 1; resets the whole dungeon and party is forcefully ejected out. Fully restores all allies' HP, but SP is reduced to 1; resets the whole dungeon and party is forcefully ejected out.
Temperance Doubles amount of yen obtained after battle. Reduces amount of yen obtained to 1 after battle.
Devil Transforms one Persona into another Persona with a higher level and different arcana. (Inherited skills do not carry over) Transforms one Persona into another Persona with a lower level and different arcana. (Inherited skills do not carry over)
Tower All treasure chests grant extra yen when opened. All treasure chests contain Shadows. Items can still be gained, but will sometimes break.
Star Increases "One More Chance" occurrence during Shuffle. Decreases "One More Chance" occurrence during Shuffle.
Moon Doubles EXP obtained after battle. Reduces EXP obtained to 1 after battle.
Sun Turns Blank Cards into Persona cards during Shuffle Time. Turns Blank Cards into Penalty cards during Shuffle Time.
Judgment Fully restore all characters' SP. Halves all characters' current SP.

Effect ExplanationsEdit

  • Magician

Spell upgrades will most often be upgrades from single-target to all-target (or vice-versa in case of Reverse). For example, Bufudyne can become Mabufudyne with an Upright Magician. Most skills can only be upgraded once, with the exception of of Megido Megido -> Megidola -> Megidolaon, Cleave -> Fatal End -> Blade of Fury -> Deathbound -> Tempest Slash, Bash -> Assault Dive -> Kill Rush -> Gigantic Fist -> Heat Wave -> God's Hand and Torrent Shot -> Arrow Rain -> Myriad Arrows.

The following skills can be upgraded:

  1. Agi -> Maragi
  2. Agilao -> Maragion
  3. Agidyne -> Maragidyne
  4. Bufu -> Mabufu
  5. Bufula -> Mabufula
  6. Bufudyne -> Mabufudyne
  7. Zio -> Mazio
  8. Zionga -> Mazionga
  9. Ziodyne -> Maziodyne
  10. Garu -> Magaru
  11. Garula -> Magarula
  12. Garudyne -> Magarudyne
  13. Hama -> Mahama
  14. Hamaon -> Mahamaon
  15. Mudo -> Mamudo
  16. Mudoon -> Mamudoon
  17. Megido -> Megidola -> Megidolaon
  18. Dia -> Media
  19. Diarama -> Mediarama
  20. Diarahan -> Mediarahan
  21. Patra -> Me Patra
  22. Tarukaja -> Matarukaja
  23. Rakukaja -> Marakukaja
  24. Sukukaja -> Masukukaja
  25. Tarunda -> Matarunda
  26. Rakunda -> Marakunda
  27. Sukunda -> Masukunda
  28. Cleave -> Fatal End -> Blade of Fury -> Deathbound -> Tempest Slash
  29. Bash -> Assault Dive -> Kill Rush -> Gigantic Fist -> Heat Wave -> God's Hand
  30. Torrent Shot -> Arrow Rain -> Myriad Arrows
  • Hierophant

The upright Hierophant's effect lasts only until the next arcana card drawn upright. This means that the effect of the newly drawn arcana will replace the effect of the Hierophant as normal. Unless this new card is another Hierophant, the player will be at risk to reversed arcana effects once again.

Also, the upright Hierophant will not guarantee the next arcana card to be upright. If the next arcana card is reversed, it will simply have no effect, and the Hierophant's protection will continue.


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