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Daisoujou

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SMT-Daisoujou

Daisoujou as it appears in Shin Megami Tensei

Daisoujou (だいそうじょう?) is a demon in the series.

HistoryEdit

Based on the Buddhist mummies, Sokushinbutsu. These monks performed self-mummification by starving themselves for about three years. At the end of these three years, they were entombed alive with just enough room to sit cross-legged. A tube was placed in the ground, leading to the tomb for air. The monk had a bell with him and every day, someone would listen for the bell to make sure the monk was still alive. When the bell no longer rang, the air tube was removed and the tomb was completely sealed. A thousand days later, the body would be exhumed. If it was preserved, it was revered as a god.

AppearancesEdit

ProfileEdit

Shin Megami TenseiEdit

"Origin: Japan. A title given to a highly virtuous monk who has attained Buddhahood during his lifetime. Among those named as Daisoujou is the founder of Shingon Buddhism, Kuukai."
Shin Megami Tensei A-Mode DDS Dictionary

Daisoujou is one of three rare and difficult fiend bosses that can be found hidden throughout the game. If you beat him, he has a slim chance of dropping the Reaper's Bell, the most powerful Chaos-aligned weapon in the game.

Shin Megami Tensei III: NocturneEdit

"A monk who died while fasting for the sake of people. Because of his spiritual power, his body continues to exist without rotting. It is said that he will appear in front of people on the day of salvation."
Shin Megami Tensei III: Nocturne Compendium

Daisoujou appears as a boss in Shin Megami Tensei III: Nocturne Maniax. After the Demi-Fiend's meeting with Gozu-Tennoh, a soul in front of the Mantra Headquarters in Ikebukuro will mention a "strange monk" in the eastern part of the city. Should the Demi-Fiend then travel to that area, he will be summoned to another realm by Daisoujou, where the fight will take place. He will insist upon the futility of the Demi-Fiend's efforts, believing in the absolute power of the rules laid for humanity. Upon defeat, he will drop the Candelabrum of Eternity.

Afterwards, the Demi-Fiend will be able to fuse Daisoujou by using a Deathstone, an item found in the Labyrinth of Amala. According to the tidbit in the strategy guide for Nocturne, his reason in for taking a Candelabrum was to bring the salvation of death to all humans.

Shin Megami Tensei IMAGINEEdit

Daisoujou is a reoccurring boss within IMAGINE. He appears as the summon orb boss of Ichigaya Camp's bronze-level instance. During new moon, he can be summoned by players of the law alignment by entering certain regions of Ueno's Kuchinawa Cave. He can also be encountered through a D-Egg summon or in Nakano Stone Site's gold-level instance, where players can obtain the ability to fuse him. He is a triple fusion of a Mou-Ryo variant, Matador, and Yatagarasu.

Persona 3Edit

"A monk who died while fasting. His spiritual power allows his body to continue to exist without rotting. It is said that he will appear before people on the day of salvation."
Persona 3 Compendium

To acquire the Daisoujou persona, the player must perform a pentagonal fusion with Mithra, and the four Mitama Personas, Saki Mitama, Nigi Mitama, Ara Mitama, and Kusi Mitama to create Daisoujou. Fusing Daisoujou is also necessary to complete one of Elizabeth's Requests.

Persona 4Edit

Daisoujou returns as a persona of the Hierophant arcana. He also retains his signature move, Samsara, although it cannot be passed on to any other personas.

StatsEdit

Shin Megami TenseiEdit

Daisoujou
Race Alignment Level HP MP
Fiend Dark-Chaos 99 999 999
MAG NOA ATK ACC DEF EVA M.ATK M.EFC
1980 1 128 14 64 15 45 45
St 15
In 40
Ma 40
Vi 10
Ag 10
Lu 20
Drop Reaper's Bell
Swd Gun Fir Ice Elc For Nrv Exp Crs Mgc Bnd Chg Dex Ndl Alm
- Nu - Nu 68 - Nu 2.5× ½Rf - 48 48 Nu Nu -
List of Skills
Skill Effect
Blood Thief Curses one enemy. (Curse-type)
Petra Eyes Petrifies one enemy. (Curse-type)
Evil Smile An Energy Drain attack. Lowers the level of humanoid enemies.


Shin Megami Tensei III: NocturneEdit

Race Level HP MP
Strength --
Magic --
Vitality --
Agility --
Luck --
Fiend ? 2500
800
Reflects Absorbs Void Resists Weak
Expel/Death Curse/Mind Nerve Phys/Magic -
List of Skills
Skill Cost Effect
Meditation 10 MP Drains a medium amount of HP and MP from one foe.
Almighty-type.
Mahamaon 25 MP 30% instant kill to all foes. Expel-type.
Mamudoon 25 MP 30% instant kill to all foes. Death-type.
Preach 15 MP 40% chance of inflicting either charm, panic or sleep to all foes. Mind-type.
Startle 1 MP Grants user's team three blinking turn icons. (Enemy-only)

Race Level HP MP
Strength 12
Magic 21
Vitality 11
Agility 13
Luck 10
Fiend 37 ?
?
Reflects Absorbs Void Resists Weak
Expel, Death Curse, Mind Nerve - -
Obtainable Special fusion only after boss battle
List of Skills
Skill Cost Effect Level
Meditation 10 MP Drains a medium amount of HP and MP from one foe.
Almighty-type.
Innate
Mahamaon 25 MP 30% instant kill to all foes. Expel-type. Innate
Mamudoon 25 MP 30% instant kill to all foes. Death-type. 38
Prayer 50 MP Fully restores party's HP and status ailments except dead and fly. 39
Preach 15 MP 40% chance of inflicting either charm, panic or sleep to all foes. Mind-type. 40

Shin Megami Tensei IMAGINEEdit

Imagine-Daisoujou
Race Alignment Level HP MP Growth Inherit St Ma Vi In Sp Lu
Fiend Neutral 55 715 200 Master Peorth Death 40 83 25 47 41 38
Force Slot Close Long Spell Support P.Def M.Def Critical Crt.Def
3 55 36 84 49 21 23 50 60
Features Mind Induct, Distant Prayer, Sorcery Torrent, Great Wit (Mitama: Henjou-Kongou) See also [1]
Default Skills
Skill Cost Effect
Punch - A basic attack dealing blunt damage to a single target.
Magic Shot - Deals magic affinity damage to a single target.
Petra Eyes 10 MP A magic affinity skill that inflicts stone (85%) on a single target.
Hamaon 30 MP, 12 Mag Deals expel damage to a single target with a chance of instant death (10%).
Mudoon 30 MP, 12 Mag Deals death damage to a single target with a chance of instant death (10%).
Mediarama 17 MP Recovers a medium amount of surrounding allies HP.
Defensive Stance 1 MP User enters a guard stance, decreasing damage taken from attack and spin moves.
Fierce Counter - User enters a counter stance, responding to the next enemy
attack or rush move with a counterattack.
Learned Skills
Level Skill Cost Effect
57 Diarahan 18 MP Recovers a large amount of a single ally's HP.
60 Hell's Eyes 5 MP Deals death damage to a single target.
63 Recarm 20 MP Revives a single ally with 25% HP.
65 Meditation 30 Mag Deals almighty damage to a single target, regenerating user's HP and MP.
68 Dekaja 10 MP Removes all -kaja buffs from a single enemy.
70 Mediarahan 26 MP Recovers a large amount of surrounding allies HP.
72 Dekunda 10 MP Removes all -nda debuffs from user.
75 Purity and Poison 14 MP, 10 Mag Deals mind damage to all enemies in front of user and
inflicts curse (100%), charm (90%), sleep (85%), and silence (80%).
79 Masukukaja 6 MP Temporarily increases surrounding allies critical and critical defense by 15.
Can be stacked up to four times.
83 Anti-Shot 3 MP, 5 Mag Temporarily increases a single ally's resistance to
handgun, penetrate, and spread affinities by 50%.
85 Recarmdora 20 MP Revives all allies in range with 40% HP. Kills user.
88 Null Expel 7 MP, 10 Mag Negates the next three expel attacks for a single ally.
91 Null Curse 7 MP, 10 Mag Negates the next three death attacks for a single ally.
93 Mamudoon 40 MP, 24 Mag Deals death damage to all enemies in range with a chance of instant death (10%).
95 Manmaon 40 MP, 24 Mag Deals expel damage to all enemies in range with a chance of instant death (10%).


Persona 3Edit

Arcana Level
Strength 32
Magic 44
Endurance 36
Agility 29
Luck 38
Hierophant 53
Inherit Reflects Absorbs Block Resists Weak
Light - - Light Strike Dark
Skill Card Diarahan (Lv 59)
List of Skills
Skill Cost Effect Level
Hamaon 12 SP Light: instant kill, 1 foe (high odds). (50% chance) Innate
Diarahan 20 SP Fully restores 1 ally's HP. Innate
Growth 3 Passive Persona gains full EXP while inactive. Innate
Samsara 35 SP Light: instant kill, all foes (very high). (80% chance) 56
Null Dark Passive Nullifies Darkness attacks. 58
Hama Boost Passive Increases success rate of Light magic by 50%. 59


Persona 4Edit

Arcana Level
Strength 34
Magic 45
Endurance 40
Agility 30
Luck 41
Hierophant 60
Inherit Reflects Absorbs Block Resists Weak
Light - - Fire, Light - Dark
List of Skills
Skill Cost Effect Level
Hamaon 15 SP Light: medium chance of instant kill, 1 foe. (60% chance) Innate
Diarahan 18 SP Fully restores 1 ally's HP. Innate
Makarakarn 36 SP Barrier that reflects magic dmg once. (1 ally; excludes Almighty attacks) Innate
Agidyne 12 SP Deals heavy Fire damage to 1 foe. 62
Endure Dark Passive Automatically survive instant death 1 time
from a Darkness attack with 1 HP.
63
Mahamaon 34 SP Light: medium chance of instant kill, all foes. (40% chance) 64
Hama Boost Passive Light-based attacks are 1.5 times more effective. 65
Samsara 44 SP Light: very high chance of instant kill, all foes. (60% chance) 67


Persona Q: Shadow of the LabyrinthEdit

Arcana Level HP + SP + Inherit Extract Fragment
Hierophant 60 81 60 - Purifying Rain -
List of Skills
Skill Cost Effect Level
Light Wall 16 SP Raises Light resistance for 3 turns. (Party) Innate
Purifying Rain 2 Gauges [Navi] Remove all Binds and ailments. (Party) Innate
Samsara 85 SP High chance of instant kill. (All Enemies) [Light-based attack] 61
Paths of Light Passive [Navi] Restore 2 HP for each step taken in a labyrinth. (Party) 62
Samarecarm 34 SP Revive, with full HP restore. (1 ally) 63
Healing Hand Passive Raise HP restored by recovery skills. 64
Yomi Return 3 Gauges [Navi] Revive, with half HP restore. (1 ally) 65


GalleryEdit

 
Daisoujou
Daisoujou's updated Shin Megami Tensei artwork in Persona 3
 
Daisoujou model
Daisoujou as he appears in Shin Megami Tensei III: Nocturne.

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