Extra Skills are various techniques that exist alongside normal attacks and sills in the franchise.
- Megami Tensei
- Megami Tensei II
- Kyuuyaku Megami Tensei
- Shin Megami Tensei
- Shin Megami Tensei II
- Shin Megami Tensei: if...
- Majin Tensei
- Majin Tensei II: Spiral Nemesis
- Devil Summoner: Soul Hackers
Extra Skills are additional attacks and skills that are typically used by selecting the "Extra" command. Extra Skills are typically used for attack types beyond the standard elemental attack types, such as "Rush", "Charge", "Nerve", "Bind", and others.
Extra Skills are randomly executed sometimes instead of a normal attack when selecting the "Attack" command.
Shin Megami Tensei IIEdit
Unlike in Megami Tensei, Megami Tensei II, and Shin Megami Tensei, beginning in Shin Megami Tensei II Extra Skills cost a percentage of the user's maximum HP or a set amount of MP to use.
Tokyo Mirage Sessions ♯FEEdit
In addition to normal command skills, there are also various Extra Skills that trigger various effects. These skills feature showy actions that make the best use of each Mirage and Mirage Master’s characteristics.
Types of Extra SkillsEdit