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Fiend

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The Fiend (魔人?, lit. "devil person") is a race of demons, often powerful in major attributes. With a few exceptions, the Fiends are dominantly portrayed as clothed skeletons due to the fact that they are often the incarnations of death or evil in various form, and even then, most of the exceptions tend to be closely associated with death and disaster of sorts. In some games, such as Shin Megami Tensei III: Nocturne and Shin Megami Tensei: Devil Summoner, some bosses of the Fiend race are demon-related humans, like Dante and Sid Davis.

AppearancesEdit

List of DemonsEdit

Shin Megami TenseiEdit

Fiends appear very rarely (1/256) in fixed locations, in squares where there will always be an encounter the first time it is stepped in and will say "There is no one here" afterwards until a save is loaded again (all Fiend encounter locations will remain empty after the first encounter in any one of them). In case they are successfully defeated, they have an equally slim chance (1/256) of dropping the most powerful weapons of each Alignment: the Reaper's Bell (Chaos) from Daisoujou, the Stradivarius (Neutral) from David and the Angel's Trumpet (Law) from Pale Rider.

Demon Level
David 99
Pale Rider 99
Daisoujou 99

Shin Megami Tensei IIEdit

As in the previous game, Fiends are rare encounters in fixed locations and have a very rare chance (1/256) to drop the strongest weapons in the game. However, unlike the previous game, the fixed points at which they appear are not marked with a fixed encounter and message, but are only marked with a subtle hint, as magnetite does not decrease when stepping into one of these squares, however Fiends will not spawn unless Aleph is facing a specific direction within the square. The determination for whether a Fiend will spawn is made when Aleph steps in the square and faces the correct direction; if a Fiend does not spawn, or if a Fiend is encountered and defeated, the spawn points are reset by saving at a Terminal. In addition to spawning at fixed points, Alice has a 1/128 chance of appearing and asking for the gem contained within when a Magic Box is opened during the Full Moon.

The general spawn rate for fiends has been increased from 1/256 in the previous game to 1/32, however in the post-game there is a Fiend-spawning point in the Diamond Realm, which is almost guaranteed to spawn one of the Fiends, but the door to the room cannot be opened unless Alpeh's Luck is at least 25 (not counting bonuses).

Demon Level
Ghost Q 16
Alice 25
Hell's Angel 35
Matador 40
Sage of Time 50
The general locations where Fiends can spawn are listed below.
  • Center 21F
  • Holy Town Church 1F
  • Factory Excavation Site B2F
  • Old Aqueduct
  • Camp B1F
  • Old Shinjuku B1F, B3F
  • Old Akasaka B2F
  • Old Roppongi B1F-A, B1F-B
  • Watchtower 13F
  • Tiphereth
  • Yesod
  • Hod
  • Netzach
  • Chesed
  • Geburah Fort
  • Binah
  • Chokmah Tower 1F
  • Ark 52F, 55F
  • Diamond Realm (Lu 25+)
  • Maps for specific squares and directions can be found here

Shin Megami Tensei: if...Edit

In Shin Megami Tensei: if..., the Fiends are easier to encounter and defeat than in Shin Megami Tensei, yet still challenging for newcomers of the series. They have the same role as in Shin Megami Tensei III: Nocturne, but they can only be found in the entrance of the temple that links the school to the Expanse. Provided they are higher in level than the protagonist, their battles are optional; if not, they will not let the player pass without a fight. As in the previous two games, some of them drop the strongest weapons in the game.

Every Fiend is available as a Guardian, most of them only for the protagonist (both genders), however Alice is exclusive to Charlie and Gotou is exclusive to Akira.

Demon Level
Little Rama 15
Sadhu 25
Gotou 28
The Hero 32
Chaos Hero 32
Law Hero 32
Alice 36
En no Ozuno 48

Hazama's ChapterEdit

Demon Level
Akira 10
Pascal 12
Matador 25
Alice 40
Sage of Time 63
The Hero 80

Shin Megami Tensei: 20XX Devil's ColosseumEdit

Demon Level
Alice 55
Ghost Q ?
Matador ?

Shin Megami Tensei NINEEdit

Demon Level
Jeanne D'Arc 40
Alice 50
Yoshitsune 65
Tokisada (scrapped)

Shin Megami Tensei III: NocturneEdit

The Demi-fiend starts out with the race title of "Fiend" (which changes depending on the number of mastered Magatama and their alignments). However, aside from this, the Fiend race demons are not available to the original Japanese release of the game, and were added in the Maniax version, upon which the international releases are based. They serve as semi-optional bosses rather than encountered randomly with extremely low odds as in the previous installments.

As part of the blond boy's machinations, the Demi-fiend is given a special Candelabra, part of a set required to illuminate the darkness of the Labyrinth of Amala, and is informed other demons, the Fiends, have stolen the other pieces of the set and separated them. By killing the Fiends and collecting the Candelabra, the Labyrinth's deepest corridors and the highest powers are made available. This unlocks the sixth, "True Demon" ending.

Demon Level
Demi-fiend 1
Matador 30
Daisoujou 37
Hell Biker 42
White Rider 52
Red Rider 55
Black Rider 61
Pale Rider 63
The Harlot 69
Trumpeter 77
Dante* 80

Shin Megami Tensei IMAGINEEdit

Demon Level
Matador 30
Alice 35
David 37
Hell Biker 46
White Rider 52
Daisoujou 55
Red Rider 58
Black Rider 65
Pale Rider 74
Jeanne D'Arc 75
Tokisada 83
Yoshitsune 87
Masakado 90
Trumpeter 91
Mother Harlot 93
Demi-Fiend* 99

Shin Megami Tensei: Strange JourneyEdit

The Fiends appear as powerful resident demons of each of the Schwarzwelt Sectors from Carina onwards, found rarely via Enemy Search.

Demon Level Location
David 22 EX Mission
Matador 30 Sector Carina
Alice 39 EX Mission
White Rider 49 Sector Delphinus
Red Rider 59 Sector Eridanus
Black Rider 69 Sector Fornax
Pale Rider 78 Sector Grus
Trumpeter 83 Sector Horologium
Mother Harlot 90 EX Mission

Shin Megami Tensei IVEdit

In Shin Megami Tensei IV, most of the Fiends appear as random encounters in specific locations, each of them having a 1/256 chance of spawning. Only David, Mother Harlot, and Plasma are not encountered this way, with the first two appearing in Challenge Quests and Plasma's fusion data requiring the Death Has Its Applications DLC.

Demon Level Location
David 22 Challenge Quest
Plasma 28 DLC
Chemtrail 83 Shinjuku
Matador 84 Toyosu Shelter
White Rider 86 Ginza
Red Rider 87 Kasumigaseki
Black Rider 88 Tennozu Shelter
Pale Rider 89 Minami Sunamachi
Trumpeter 91 Kiccigiorgi Forest
Mother Harlot 93 Challenge Quest
Fiend Spawn location are shown below.
 
Chemtrail map
Chemtrail map
 
Smt4 chemtrail
Chemtrail location
 
Matador map
Matador map
 
Smt4 matador black rider
Matador location
 
White rider map
White Rider map
 
Smt4 white rider
White Rider location
 
Black rider map
Black Rider map
 
Smt4 matador black rider
Black Rider location
 
Pale map
Pale Rider map
 
Smt4 pale rider
Pale Rider location
 
Trumpeter map
Trumpeter map
 
Smt4 trumpeter
Trumpeter location

Shin Megami Tensei: Devil SummonerEdit

Appears as the substitute of the Human Race.

Demon Level
Sid Varies

Devil Summoner 2: Raidou Kuzunoha vs. King AbaddonEdit

Fiend Order is a classification of demon. Several fiends appear as bosses during the story, and the Riders can appear during New Moons. They can also be fought as optional bosses in the Case Files inside the Catholic Church. Similar to Evil Order demons, fiends do not have an Investigation Skill and can only be made through Special fusion - if the fusion count is a multiple of 7 during a New Moon, there is a chance for the Fiend Fusion Fever event to occur; using higher quality gems during this event increases the chance of creating higher level fiends.

Demon Level
Binbou-gami 33
Alice 42
White Rider 49
Red Rider 51
Yakubyou-gami 55
Black Rider 60
Pale Rider 69

Giten Megami Tensei: Tokyo MokushirokuEdit

Demon Level
Innsmouth 7
Mother-Child Fusion Demon 10
Demon Student Miki 22
Demon Student Yoshio 22
Demon Student Hiroko 23
Demon Student Akira 24
Vampyr 26
Adonis 46

Megami Ibunroku PersonaEdit

Demon Level
PSP Revelations
Alice 99
God Kandori Super Guido 76

Devil SurvivorEdit

The Fiend race is a race exclusive only to certain bosses in this game (with the exception of one playable demon). Every member of this race has their Racial Skill known as "Fiend", which prevents them from moving but allows them to attack enemy teams from up to 3 squares away.


Devil Survivor 2Edit

Fiends have the Uncanny Form Racial Skill, which allows their entire team to move and act a second time, albeit at the cost of over half the Fiend's MP. However, this cannot be used twice in succession within the same turn. Stronger Fiends have this skill changed to Unearthly Form, which reduces the MP % consumption. Fiends are also notable in that all members of the race are Unique demons, have to be unlocked for fusion, and that each one has their unique fusion recipe. Most Fiends, however, have low MP.

Demon Level
Ghost Q 26
Sage of Time 43
Billiken 50
Trumpeter 63
Alice 88

GalleryEdit

 
1545431-14
Red and Black Riders, Mother Harlot, and Hell Biker
 
1545432-15
Trumpeter, Daisojou, Matador, Pale and White Riders
 
1545434-17
Dante, from Nocturne

MusicEdit

Battles against the Fiend demons (excluding Dante, who has his own battle theme) use separate battle themes in Shin Megami Tensei III: Nocturne which is composed by Kenichi Tsuchiya, and Shin Megami Tensei IV uses the remix version of the former. This battle theme is distinctive that it uses more classical instruments than the other battle themes of rock and roll style. The Fiend battle theme in Raidou Kuzunoha vs. King Abaddon composed by Shoji Meguro is more unified with other battle themes in terms of style.

 
Shin Megami Tensei Nocturne - Demons (Fiend Battle)03:25

Shin Megami Tensei Nocturne - Demons (Fiend Battle)

 
Shin Megami Tensei IV OST - Battle C4 - (Fiend Battle Theme)03:34

Shin Megami Tensei IV OST - Battle C4 - (Fiend Battle Theme)

 
Devil Summoner Raidou Kuzunoha vs02:17

Devil Summoner Raidou Kuzunoha vs. King Abaddon - Fiend Battle

TriviaEdit

  • The Fiend race has the highest quantity of non-mythological demons, with Ghost Q, Alice, David, Matador, Daisoujou, Hell Biker, Chemtrail, Sid Davis, Dante and Demi-Fiend
  • According to some sources, Tenma Crusader was originally intended to be a Fiend.


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