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Masayuki Doi

Masayuki Doi

Masayuki Doi (土居政之) is an employee of Atlus, working as a graphic artist since Persona 2: Eternal Punishment. Before Doi was chosen as the character designer for the Trauma series starting with Trauma Center: New Blood, Doi was primarily occupied with the coloring of character portraits and the creation of the visual design of the dungeons.

Kazuyuki Yamai, the director of Shin Megami Tensei IV, explained in an interview that he chose Doi as the character designer for the game since Doi is able to create simplistic characters that have a strong sense of presence.

Credits[]

Game Name First
released
System Role(s)
Persona 2: Innocent Sin 1999 PlayStation Character Coloring, Card Graphic
Persona 2: Eternal Punishment 2000 PlayStation Character Coloring, Card Graphic
Shin Megami Tensei III: Nocturne 2003 PlayStation 2 Concept Art
Digital Devil Saga: Avatar Tuner 2004 PlayStation 2 Concept Art, Sub-character Designer
Digital Devil Saga: Avatar Tuner 2 2005 PlayStation 2 Concept Art, Sub-character Designer
Devil Summoner: Raidou Kuzunoha vs. The Soulless Army 2005 PlayStation 2 Concept Art, Sub-character Designer
Persona 2: Innocent Sin 2011 PlayStation Portable New Character Design Finishing
Persona 2: Eternal Punishment 2012 PlayStation Portable Character Coloring, New Character Designer, Character Artwork
Devil Summoner: Soul Hackers 2012 Nintendo 3DS Character Artwork
Shin Megami Tensei IV 2013 Nintendo 3DS Character Designer
Shin Megami Tensei IV Apocalypse 2016 Nintendo 3DS Character Designer, New Demon Designer/Artwork
Shin Megami Tensei: Strange Journey Redux 2018 Nintendo 3DS New Characters Designer, Additional Demon Designer
Shin Megami Tensei V 2021 Nintendo Switch Character Designer, New Demon Designer/Artwork
Shin Megami Tensei V: Vengeance 2024 Nintendo Switch
PS4
PS5
Xbox One
Xbox Series X/S
Steam
Character Designer, New Demon Designer/Artwork
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