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Zeed is a unique demon in the series.

History[]

Zeed could be likely based on the cryptids known as the grey aliens.

Appearances[]

Profile[]

Devil Summoner: Soul Hackers[]

Zeed is created via fusing one to two conventional demons with the base ingredient, known as "Dolly Kadmon" (ドリー・カドモン). Zeed succeeds the level of the ingredient demon, or the average level if two demons are applied in a Zoma fusion. The stat parameters will be two thirds of the sole ingredient demon or two thirds of the average of the two ingredients, either way, starting from Initial Common Type 2, bonus stats will be granted to Zeed depending on which advanced form it takes. Unlike other demons created via fusion, Zeed can inherit all common spells regardless of the type of the spell. If the inherited skills exceed the skill capacity, the lower ranking spells/skills will be omitted. While the EXTRA skills cannot be inherited by other demons in fusion, Zeed can conditionally, depending on the advanced form it takes when fused with higher level demons.

Zeed will always have maximum loyalty to the player and requires absolutely no Magnetite to be summoned or sustained. The primary drawback of Zeed is that it is extremely weak during a new moon, otherwise its elemental resistance attribute is based on how the player fuses it with other demons to define its advanced form. Zeed possesses the unique "none" personality, which means he will always faithfully follow the player's command, but giving the "Go" command may render Zeed indecisive and simply guard.

Its name can be changed every time it is fused or when it changes form.

Transformations[]

Fusing Zeed at levels 30 to 59 will begin to derive its form into two categories, Intermediate Human-Angel Type and Intermediate Beast-Dragon Type forms. At level 60 and onward, each intermediate category will further derive into an individual category, namely Latter Human Type, Latter Angel Type, Latter Beast Type and Latter Dragon Type forms.

Zeed's Type Ingredient demon species or races
Human Gods*, Guardians, Magica, Demoniacs
Angel Aerials, Birds
Dragon Dragons, Trees
Beast Beasts
Other Entity, Zealot, Spirit, Foul

Zeed could also change its form into Hero or General races demons, this requires player to fuse a specific demon with Zeed above a specific level for the Hero demon; General demons requires that the fusion occur during new moon as well. In these forms, the Zoma now has magnetite costs and varying personalities, but unlike Zeed they are not crippled by the new moon. These fusions will override any previous skills Zeed had. Fusing a hero or general with another demon will change it back into another Zeed form (with some of its skills inherited). Note that the Zoma must be reverted into Zeed of an appropriate level first before it can become a different hero/general demon.

Descriptions are from the 3DS remake compendium.
Zeed's Type Description
Initial Common
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Initial Common Type 1". Because it is still developing, its body is small, but its attack attributes and Magnetite cost already show Zoma signs.
Stat bonus none
Resistance Nu: Expel, Death
Initial Common
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Initial Common Type 2". It is larger than the Common Type 1, with what appears to be muscles. It looks incomplete, but this is the base from which the different Zoma categories are created.
Stat bonus St, En, Ag +1
Resistance Nu: Expel, Death
Intermediate Human-Angel
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Intermediate Human-Angel Type 1". Compared to the previous forms, it appears more masculine, and its physical powers have improved. Some sort of nervous system appears to be growing along its skin.
Stat bonus All +1
Resistance Nu: Expel, Death
Intermediate Human-Angel
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Intermediate Human-Angel Type 2". Its body is more finalized than its former form, and the head and limbs have hardened. Its capabilities easily surpass those of humans.
Stat bonus St, Ag, Lu +2 / In, Ma, En +1
Resistance Nu: Expel, Death
Intermediate Beast-Dragon
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Intermediate Beast-Dragon Type 1". It has grown a tail and began using all four of its limbs to move. Some sort of nervous system appears to be growing along its skin.
Stat bonus St +2 / Ma, En, Ag, Lu +1
Resistance Nu: Expel, Death
Intermediate Beast-Dragon
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Intermediate Beast-Dragon Type 2". The body is more complete than its previous form, specializing in physical power, with strength surpassing that of the fiercest carnivores.
Stat bonus St, Ma, En +2 / In, Ag, Lu +1
Resistance Nu: Expel, Death
Latter Human
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Human Type 1". Its skin has hardened and can withstand impacts from all angles, and the shell on its head can be used like a blade.
Stat bonus All +2
Resistance Nu: Expel, Death, Mind, Nerve / St: Curse
Latter Human
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Human Type 2," the final form of humanoid Zoma. It has grown to become the ultimate being while still maintaining its human appearance. The external shells have fused with the body, making it look like a regular human, but the shell is even more resiliant than before.
Stat bonus All +3
Resistance Nu: Expel, Death, Mind, Nerve / St: Curse
Latter Angel
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Angel Type 1". Wing-like protrusions sprout from its body, making it look divine. Thanks to the astral body emitted by these wing-like shapes, the Zoma has greatly raised its resistance to magic attacks.
Stat bonus Ag, Lu +3 / St, In +2 / Ma, En +1
Resistance Nu: Expel, Death / St: Magic / Wk: Phys
Latter Angel
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Angel Type 2," the final form of angelic Zoma. Not only does it resemble a Herald, but its battle potential is at that level as well. Thanks to its Astral Booster wings, it can protect itself with several layers of mystical shielding, further raising its resistance to magical attacks.
Stat bonus Ag, Lu +4 / St, In +3 / Ma, En +2
Resistance Nu: Expel, Death / St: Magic / Wk: Phys
Latter Beast
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Beast Type 1". Its skin has completely hardened into a form of armor plating. The blade on its head is sharper than any animal's fang, and it can move at three times the speed of any creature on Earth.
Stat bonus St, En +3 / Ma, Ag +2 / In, Lu +1
Resistance Nu: Expel, Death, Mind, Nerve / St+: Phys / Wk: Curse
Latter Beast
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Beast Type 2," and is the final form of beast Zoma. Its form as a ferocions quadruped strikes fear in anything that sees it. The hair-like shells play a huge role in its attack and defnse. Rare for a Zoma, this has a mouth and fangs.
Stat bonus St, En +5 / Ag +3 / Ma, Lu +2 / In +1
Resistance Nu: Expel, Death, Mind, Nerve / St+: Phys / Wk: Curse
Latter Dragon
Type 1
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Dragon Type 1". As a supernatural creature, its arms have become lighter as they hardened, reforming into wings. The protrusion on its back is its one weakness, but in this form, attacking its back is incredibly difficult, making this not much of a problem as it sounds.
Stat bonus Ma +3 / St, In, En, Lu +2 / Ag +1
Resistance Nu: Expel, Death, Mind, Nerve / St: Magic, Curse
Latter Dragon
Type 2
A man-made demon created by fusing a Dolly Kadmon with a demon. It is categorized as "Latter Dragon Type 2," and is the final form of dragon Zoma. With elements of both holiness and evil in its mien, it definitely has the presence of a dragon. Its magic power can match the best of the Dragon race.
Stat bonus Ma +4 / St, In, En, Lu +3 / Ag +2
Resistance Nu: Expel, Death, Mind, Nerve / St: Magic, Curse

Extra Skill Inheritance[]

The type of Extra skills that Zeed can inherit depend on which type progression he is under. Extra skills will always be retained during fusions, and can only be removed by resetting to a Dolly Kadmon or fusing into a Hero/General (which overwrites all existing skills).

Human Angel Beast Dragon
Loyalty Gunshot
Loyalty Technique
Defense Yaburi
Missile Punch
Infinite Taunt
Demon's Intimidation
Last Resort
Ice Crush
Yabusame Shot
Gun Phone
Electric Backfist
Hysterical Slap
Drunk Smile
Hypnosis
Petra Eyes
Morning Curse
Gun Beam
Marking
Aim
Meat Bullet
Defense Kunishi
Valiant Dance
Empty Wave
Radiance
Crescent Slash
Spin Slash
Atom Slicer
Moonlit Mochi-Making
Happy Trigger
Bite the Dust
Necro Dogma
Violet Flash
Eternal Rest
Mist Slash
Inazuma Thrust
Heat Wave
Bamboo Slice
Wing Flap
Demon Birth Cry
Frolic
Lullaby
Strength Song
Somersault
Roundhouse Kick
Short Jab
Thunder Kick
Eat Whole
Confusing Stumble
Loyalty Slash
Loyalty Fist
Sneak Attack
Toasting Strike
Green Saliva
99 Needles
Blight
Frenzy
Sap
Demon Teeth Grind
Drunken God Kick
Babylon Pheromone
Poison Breath
Peck
Scratch
Fold
Paral Web
Twister Kick
Paral Eyes
Twist Off
Feral Bite
Bad Breath
Tackle
Loyal Fire
Loyal Ice
Loyal Electricity
Loyal Force
Water Wall
Fire Wall
Light Wall
Dark Wall
Psycho Barrier
Pyroclastic Tempest
Aeon Rain
Thunderbolt
Demon Yell
Wrap Around
Squash
Fire Breath
Ice Breath
Shock
Sonic Boom
Mite Breath


Stats[]

Gallery[]

Trivia[]

  • Several of Zeed's evolved forms are used as the designs for David, Enoch, Leviathan and Skoll, the four new bonus bosses included in the PSP version of Shin Megami Tensei: Devil Summoner.
  • Zeed's common type 1 form resembles a generic alien in addition to the Dover Demon, moreso the latter because of its pale appearance.


Characters
Playable Protagonist - Urabe Kouichirou - Nemissa - Zeed - Judah Singh - Naomi - Frost Five
Spookies Hitomi Tono - Spooky - Lunch - Six - Yū-ichi
Phantom Society Finnegan - Carol J - Mayone - Nishi - Kadokura - Shemyaza - Satanael
Other Kinap - Protagonist's Father - Protagonist's Mother - Tomoko - Dr. Victor - Mary - Muramasa - Dr. Thrill - Moowis - Rei Reiho - Winpe - Lunch's Father - Juggler - Sukeroku - Madame Ginko - Erika - Romero - Malsum - Manitou
Extra Dungeon Inui - Sid Davis - "Kyouji Kuzunoha" - Raidou Kuzunoha the XIV - Gouto-Douji - Raido Kuzunoha the XIV - Goto-Douji - Soulless God Oumagatsu
Locations
Shibahama South Parking Garage - Hotel Goumaden - Shibahama Core - EL-115
Nikamimon Algon NS Building - Algon Main Building - Amami Monolith - Nikamimon Ruins - Primate Intelligence Lab
Akenedai Astro Museum - Akane Mall
Amami Bay Bay Warehouses - Amami Airport - Amami Float - Sea Ark
Yurashima Leon Automotive Plant - Yurashima Depot - Algon Microelectronics - Amami Bypass
Paradigm X Pet Shop - VR Art Museum - VR Haunted Mansion - VR Park
Bonus Dungeons Corridor of Time - Extra Dungeon
Archives
Terminology Devil Summoner - Dark Summoner - GUMP - Spookies - Algon Soft - Phantom Society - Nemechi - Loyalty - Personality - Sword Fusion - Mystic Change - Vision Quest - Carrier
Lists Demons - Bosses - Skills - Items - Software - Ailments - Minor Characters
Other Media
Games Intruder - New Generation
Various Original Soundtrack - Nightmare of the Butterfly - Demon Compendium Second Collection
Songs #X
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