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Giten Megami Tensei: Tokyo Mokushiroku

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Giten Megami Tensei: Tokyo Mokushiroku
Giten Megami Tensei Tokyo Mokushiroku cover
偽典・女神転生 東京黙示録
Game Information
Publisher ASCII
Genre RPG
Platform NEC PC-9801
Release Dates
Flag of Japan NEC PC-9801
April 4, 1997
December 22, 1999

Giten Megami Tensei: Tokyo Mokushiroku (lit. False Reincarnation of the Goddess: Tokyo Revelation) is a game that was first released for personal computers in 1997. It was published by ASCII and has plot ties to both Shin Megami Tensei and the manga Shin Megami Tensei: Tokyo Revelation, which it shares a subtitle. The game was rated 18 for sexual content. Like most other Megami Tensei games, there are multiple endings.


Tokyo was destroyed by ICBMs, resulting in nuclear holocaust. Several people were evacuated to an underground shelter, guarded by Devil Buster Special Forces, created by Hatsudai Katsuragi. The protagonist is Ayato Katsuragi, born and raised in the Hatsudai Shelter who wishes to follow in his father's footsteps and join the Devil Buster Special Forces.

Gameplay Edit

  • Giten Megami Tensei uses the "Demon EXP" system, which allows demons to gain EXP and level up.
  • The Awakening Event is first seen in this game. When a demon levels up, it will teach a new spell to the Hero.
  • The battle system is menu-based, but rather than a set turn order, after each turn a character has to cool down for a short period of time until they can act again. It's comparable to the Final Fantasy series's ATB system.


The PC-98 and Windows versions have several significant differences.

  • The Windows version has a customizable interface, allowing the player to move and resize elements of the HUD.
  • The Windows version has completely redone graphics as far as dungeon and HUD designs go. Enemy and character sprites were mostly untouched aside from an upscale job (possibly just recycling original assets from the PC-98 version).
  • The music was redone for the Windows version.


The protagonist. He was born and raised within the Hatsudai Shelter. In the past, both of his parents were kidnapped by demons, leaving him with the stigma of being the only remaining member of the infamous Katsuragi family, and the descendant of a famed Devil Buster.

A member of the Elite class and a close childhood friend of Ayato's.

A playful girl who was destined to meet with Ayato while above ground, and a skilled Devil Buster who was imprisoned within the Yoyogi labor camp.

A member of the Hatsudai Devil Busters, and Emi's lover. Although he has a kind disposition, hand to hand combat is his specialty.

The Hatsudai shelter's resident mechanic and member of the Devil Busters. Although she's often teased by her fellow DBs, Emi's prowess with technology and her spirited nature make her an invaluable and reliable partner.

The commanding officer of the second division of Devil Busters, who lives in the Hatsudai shelter with his wife and son.

A member of the Devil Busters. A gun specialist with a cynical personality.

A member of Ex-Harajuku shelter's Devil Busters and the Pentagrama.

A member of Ex-Harajuku shelter's Devil Busters. A kind and gentle young man.

A man who lives with his younger sister, Odenkyou Haruku. It seems that he's hiding some secrets.

A friendly one-armed man. He's searching for an old friend after the Great Destruction.

A resident of the Ichigaya shelter who runs the Kusaka Cybernetic Research Institution and Cultivation Center.

Novel VersionEdit

Giten Megami Tensei: Distant Flow ~EXILE~ is a novelized version of the introduction to Giten Megami Tensei written by Takerube Nobuaki and Narita Miyako, with original art by Miyajima Katsumi, which was published in a December issue of TRPG's Logout in 1995. The character names and development differ somewhat from those used in the game.


Giten image
Screenshot (PC)
Giten image 2
Screenshot (PC)
Giten image 3
Screenshot (PC)
Giten Heroine
Emi Kirishima and Newton
Giten Hero
Ayato Katsuragi


  • It is possible to see the ruins of the school that the main characters of Tokyo Revelation go to.
  • In the Windows PC remake, time in between turns was measured based on the CPU's clock speed, leading to the game essentially being unplayable on later computers without a patch.

See AlsoEdit

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