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Kagutsuchi

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This article is about the plot device in Shin Megami Tensei III: Nocturne. For other uses, see Hinokagutsuchi.
Conception

Kagutsuchi during the Conception

"Kagutsuchi... It is the light whose sole purpose is to empower the one who will oversee creation. Creation is the act of bringing a new world into existence, made possible by the annihilation of the old world. Kagutsuchi will allow a life form of its choosing to determine the course of the new world. There must be those in Tokyo who yearn to be chosen by Kagutsuchi, in order to realize their vision. The shape of the world to come depends on who is chosen...and what their Reason is. In the vast Amala Universe, this Vortex World is not the only place where creation occurs. Kagutsuchi rises, matures, and falls in countless other places. There are millions--no, billions of worlds that you are unaware of, and they all experience the cycle of death and rebirth. That is the way of Amala, as determined by the Great Will."
Lady in Black

Kagutsuchi is an element of great importance in Shin Megami Tensei III: Nocturne. One of its purposes is something similar to the Moon Phase System in the series.

HistoryEdit

The Japanese god of fire, son of Izanagi and Izanami. His mother was so badly burned when she gave birth to him that she died. Izanagi cut his son in eight pieces and from the body eight mountain gods emerged and from the blood came forth eight gods. Kagutsuchi is an alternate name of Ho-Musubi.

AppearancesEdit

ProfileEdit

Shin Megami Tensei III: NocturneEdit

Kagutsuchi's Face before crumbling

Screenshot from an in-game cinematic featuring Kagutsuchi

The phase changing of radiation of Kagutsuchi's energy pulse is the same as Shin Megami Tensei's traditional lunar cycle. From 0 Phase - New to 8th Phase - Full, followed by a reverse return to New Phase and back again in an endless loop. During a Full Phase, demons will act drunk and raise their attack power. In Silent phase, enemies will become calm and easy for conversation, especially with the Dark Pledge skill.

Full phase is also a good time to recruit demons as their lowered inhibitions make them ask simple "yes/no" questions with no other demands, but they may ignore you as well. When a demon ignores an attempt to communicate or is angered during negotiations, the enemy immediately starts their turn. Until the skill Jive Talk is learned by the main character, Full Kagutusuchi is the only time you can speak with demons of the dark alignment (Wilders, Haunts, and Fouls) and may successfully recruit them (if they do not ignore you or you anger them by answering incorrectly to their question). Several skills are affected by Kagutsuchi's phase, too.

Kagutsuchi himself has the Phase Shift ability, which allows him to negate the Bright Might and Dark Might skills by moving the current phase several steps ahead. Also, he will only cast Vast Light/Infinite Light when in a Full Phase.

The moon is dead

Icon showing Kagutsuchi's "dead" phase

If certain conditions are met, for one battle, the phase of Kagutsuchi can be set to "dead"; as expected, this means no skill that is affected by Kagutsuchi will work correctly. This happens in the battle against Lucifer in the True Demon path, where Kagutsuchi has died and the phase becomes "DEAD", symbolized by a shattered Kagutsuchi sphere on the top-left screen.

Kagutsuchi is also responsible for the creation of the next world, and whichever Reason manages to ascend his tower to reach him will shape the new world. First, however, they must gain his approval. However, he despises and curse those who wish to prevent creation, and will curse the Demi-fiend if he opposes creation or supports Lucifer. Should a world be successfully created without a Reason, Kagutsuchi will question the Demi-fiend's motives in creating a world of nothing but suffering, yet will recreate the previous world regardless.

StatsEdit

Shin Megami Tensei III: NocturneEdit

  • Unlike the rest of the battles, Kagutsuchi Phase is shifting automatically by 2 every turn. It can further push forward with the skill "Phase Shift".
Race Level HP MP
Strength 30
Magic 34
Vitality 29
Agility 18
Luck 15
Light 85 20000
7000
Reflects Absorbs Void Resists Weak
- - Expel/Death/Ailments - -
List of Skills
Skill Cost Effect
Maragidyne 25 MP Heavy fire damage to all foes.
Mabufudyne 25 MP Heavy ice damage and 15% freeze to all foes.
Maziodyne 25 MP Heavy electric damage and 15% shock to all foes.
Mazandyne 25 MP Heavy force damage to all foes.
Megidola 37 MP Heavy almighty damage to all foes.
Dekunda 10 MP Removes all debuffs from all allies.
Dekaja 10 MP Removes all buffs from all foes.
Phase Shift none Shifts Kagutsuchi phase forward by 2 instantly.
Vast Light none Mega almighty damage to all foes. Undodgeable and costs 2 turn icons.
Only executable during full Kagutsuchi phase.

  • Kagutsuchi Phase is fixed at Full during this battle regardless.
Race Level HP MP
Strength 30
Magic 30
Vitality 30
Agility 1
Luck 1
Light 90 40000
10000
Reflects Absorbs Void Resists Weak
- - Expel/Death/Ailments - -
List of Skills
Skill Cost Effect
Maragidyne 25 MP Heavy fire damage to all foes.
Mabufudyne 25 MP Heavy ice damage and 15% freeze to all foes.
Maziodyne 25 MP Heavy electric damage and 15% shock to all foes.
Mazandyne 25 MP Heavy force damage to all foes.
Megidola 37 MP Heavy almighty damage to all foes.
Dragon Eye 1 MP Grants user's team four blinking turn icons. (Enemy-only)
Infinite Light none Severe almighty damage to all foes. Undodgeable and costs 2 turn icons.

TriviaEdit

  • Kagutsuchi is the embodiment of the sun, and like YHVH is an avatar of the Great Will. [1]

ReferencesEdit

  1. http://dijeh.tumblr.com/post/113286556493/a-splitting-headache-for-me-just-an-excuse-for


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