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Kelpie

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Kelpie

Kelpie art for Shin Megami Tensei III: Nocturne

Kelpie (ケルピー?) is a demon in the series.

HistoryEdit

In Celtic mythology, a Kelpie is said to be a supernatural water horse that haunts rivers and lakes in Scotland and Ireland. Its mane is black, but its skin is said to be cold as death. It is said to lure mortals into water, specifically young children, into drowning so it can eat them. The kelpie tempts children to ride on its back, and once the victims fall for the trap, the kelpie's skin is said to become adhesive.

AppearancesEdit

ProfileEdit

Shin Megami TenseiEdit

SMT-Kelpie
"Origin: England. They are foal-like water fairies. Also called water horses, they drag humans who ride them underwater to drown. They sometimes appear as men, but are easily distinguished by the seaweed in their hair. They make excellent mounts if they can be caught, but curse those who treat them badly. In some cases, their upper body is a horse and their lower body is a fish."
Shin Megami Tensei A-Mode DDS Dictionary

Shin Megami Tensei IMAGINEEdit

"Water sprites of Scottish folklore. Kelpies resemble horses and eat the grass that grows by the waterside. If you touch one, you will never be able to let go. Those who try to climb on a Kelpie's back are dragged underwater and drowned. Kelpies are swift of foot and, if caught, make excellent steeds. Treating them roughly, however, will result in a curse."
Shin Megami Tensei IMAGINE Compendium

Kelpie can be contracted on Nakano field.

Shin Megami Tensei IVEdit

A group of Kelpies that resided in the Ueno region until Pellaidh forced them out. They act as a bridge for certain humans to cross the Kanda River near Ueno. They have a vendetta against Pellaidh for his previous actions alongside the humans and offer Flynn a deal in exchange for bringing them his head. After obtaining his head, the head Kelpie tosses it to his brethren to be eaten. Afterwards he offers to act as a bridge whenever the Samurai need one for helping them.

DemiKids Light & DarkEdit

"With the tail of a fish and the body of a stallion, this sea-demon makes a fine steed."
Demonary, DemiKids

Known as Mermount, he has the power WaterBoost.

StatsEdit

Kyūyaku Megami TenseiEdit

Megami TenseiEdit

Kelpie
Race Level HP MP VIT INT STR SPD LUC DEF
Element 24 99 35 8 11 14 12 7 11
CP NOA EXP Macca MAG Location
8 1
List of Spells
Skill Cost Effect
Zanma 4 MP Medium Force damage (1-2 enemies)
Hama 3 MP Light Expel damage (1 enemy)


Megami Tensei IIEdit

Kelpie3
Race Level HP MP VIT INT STR SPD LUC DEF
Fairy 11 41 17 7 6 8 8 6 7
CP NOA EXP Macca MAG Item Drops
6 1 40 - Quarterstaff
List of Spells
Skill Cost Effect
Pulinpa 3 MP Inflicts Panic (2 enemies, Mind-type)
Flee - Run away (enemy only)


Shin Megami TenseiEdit

Kelpie SMT
Race Alignment Level HP MP
Fairy Neutral 23 132 82
CP NOA ATK ACC DEF EVA M.ATK M.EFC
12 1-7 55 16 30 13 9 10
St 16
In 9
Ma 8
Vi 12
Ag 12
Lu 6
Resistances Resists Expel Drop Onyx
List of Skills
Skill Cost Effect
Shibaboo 3 MP Binds multiple enemies. (Bind-type)
Makajama 4 MP Seals the magic of multiple enemies. (Magic-type)
Traesto 6 MP Escapes the current dungeon to the last point of entry from the overworld.


Shin Megami Tensei: if...Edit

Kelpie if
Race Alignment Level HP MP
Fairy Neutral-Neutral 29 242 120
CP NOA ATK ACC DEF EVA M.ATK M.EFC
25 1 80 56 78 56 12 11
St 11
In 9
Ma 10
Vi 10
Ag 10
Lu 4
Drop Vital Lance
List of Skills
Skill Cost Effect
Zionga 9 MP Medium Electric damage to a single foe.
Shibaboo 3 MP Inflicts Bind ailment to 1-3 foes. (Bind-type)
Makajam 4 MP Inflicts Close ailment to 1-3 foes. (Magical-type)
Mapper 2 MP Displays a mini-map on the screen until the next new moon.
Jump Kick 12% HP Light Kick damage to 1-3 foes.


Shin Megami Tensei III: NocturneEdit

Race Level HP MP
Strength --
Magic --
Vitality --
Agility --
Luck --
Fairy ? 540/440
160
Reflects Absorbs Void Resists Weak
- - - - Force/Expel/Death
List of Skills
Skill Cost Effect
Stun Bite none Medium physical damage and 40% stun to one foe.
Medium accuracy and critical rate.
Diarama 7 MP Greatly restores one ally's HP.

Race Level HP MP
Strength 9
Magic 13
Vitality 9
Agility 3
Luck 8
Fairy 26 210
117
Reflects Absorbs Void Resists Weak
- - - Ice Force
Obtainable Normal recruit or fusion
List of Skills
Skill Cost Effect Level
Pulinpa 5 MP 60% panic to one foe. Mind-type. Innate
Arbitration Interrupt Soothes an enraged demon. Innate
Paraladi 5 MP Removes stun from one ally. Innate
Stun Bite 18% HP Medium physical damage and 40% stun to one foe.
Medium accuracy and critical rate.
27
Void Nerve Passive Imparts immunity to nerve attacks. Overrides resistance and weakness. 28
Marin Karin 5 MP 55% charm to one foe. Mind-type. 29
Diarama 7 MP Greatly restores one ally's HP. 30

Shin Megami Tensei IVEdit

Race Level HP MP
Strength 42
Dexterity 39
Magic 39
Agility 50
Luck 42
Fairy 36 322 144
Physical Phys Gun Gun Fire Fire Ice Ice Electricity Elec Force Force Light Light Dark Dark
- - - Resist - Weak - -
Ailment Resistance Resist: Bind
Normal Attack Physical, one hit, one enemy
Evolves into Valkyrie (42)
List of Skills
Skill Cost Effect Level
Diarama 9 MP Restores medium amount of HP to one ally. Innate
Tarunda 15 MP Debuffs all foes' attack power by 1 level. Innate
Trafuri 5 MP Guarantees escape from battle . 37


Last BibleEdit

Kelpie LB 1
Level HP MP NOA DEF STR INT END SPD LUC
15 81 35 1 13 9 11 9 9
List of Skills
Skill Cost Effect
Absorb 0 MP Absorb MP from one enemy
Cure Poison 5 MP Cures poison from one character


Last Bible IIIEdit

Kelpie LB 3
Level HP MP ATK DEF STR INT END SPD LUC
14 96 70 52 25 11 10 11 11 8
Equipment Weapon, Accessory Card Location Battle
List of Skills
Makaranda Makajamil


Giten Megami Tensei: Tokyo MokushirokuEdit

Kelpie
Race Alignment Level HP MP CP
Beast Neutral-Neutral 21 303 91 31
Intuition Will Power Magic Intelligence Divine Protection
21 10 12 8 14
Strength Stamina Agility Dexterity Charm
31 26 23 6 9
List of Skills
Ziola Zionga Pulinpa
Ice Wall Mediarama Mashibaaha


DemiKids Light & DarkEdit

Mermount
Class Element Type Level HP MP Exp
Common Water Beast 5 70 25 15
ATK DEF MGC RES SPD LCK
10 9 5 5 7 8
List of Skills
Skill Element Cost Effect
Aqua Cut Water 10 HP Small dmg. 1 Foe
Aqua Flood Water 20 HP Small dmg. 2 Foes
Heal Light 5 MP Minor HP recovery. 1 Ally
Silence Dark 6 MP Mute. 1 Foe
Venom Foam Water 20 HP Small dmg +Confuse. 1 Foe
Bite Light 15 HP Small dmg. 1 foe
Power
Power Type Effect
WaterBoost Elemental Draws strength from the power of Water.


Devil Children Fire/Ice BookEdit

Mermount
Class Element Type Level HP MP Exp
Common Water Beast 5 70 25 15
ATK DEF MGC RES SPD LCK
10 9 5 5 7 8
List of Skills
Mizukiri Aqua Flood Dia
Makafuji Poison Gas Breath Bite


Digital Devil Sage: Avatar TunerEdit

Race Level HP MP Drops
Beast 21 188 144 Bolt Rod
Reflects Absorbs Void Resists Weak
- - Electricity Earth Fire
List of Skills
Skill Effect
Mazionga Medium electric damage and shock on all foes.
Sukunda Reduces evasion/accuracy by 1 level of all foes.
Comatose Weak physical damage and 55% sleep on one foe.
Void Fire Party nulls fire attacks for 1 turn.


Digital Devil Sage: Avatar Tuner 2Edit

Race Level HP MP Drops
Beast 4 52 44 -
Reflects Absorbs Void Resists Weak
- - Earth Ice, Nerve Force
List of Skills
Skill Effect
Needle Rush Multiple hits of light Physical damage to one foe.
Dream Haze 55% inflicts sleep (nerve-type) on one foe.


GalleryEdit

 
Kelpie2
Kelpie from Megami Tensei
 
Kelpie MT 2
Kelpie`s sprite in Megami Tensei II
 
Kelpie
Kelpie as it appears in Shin Megami Tensei III: Nocturne
 
Kelpie LB 2
Kelpie as it appears in Last Bible II
 
Kelpie LB Spe
Kelpie as it appears in Last Bible Special

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