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Kikuri-Hime

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KikurihimeSMT

Kikuri-Hime in Shin Megami Tensei

Kikuri-Hime (キクリヒメ?, or ククリヒメ?, lit. "Princess Chrysanthemum"), also known as Shirayama-Hime (シラヤマヒメ?, lit. "Princess White Mountain"), is a demon in the series.

HistoryEdit

In Japanese mythology, Kikuri-Hime (菊理姫) is the dragon goddess worshiped at Mt. Hakusan and is considered the Shinto goddess of negotiation and mediation. She is also said to bring the rains to the farmlands. In Japanese "Kiku" means "chrysanthemum", which is her symbolic flower and interactively associates with lamentation at death.

It is written in the Kojiki that after Izanagi was driven out of Yomi (Shinto Netherworld), Kikuri-Hime mediated on behalf of Izanami so that the husband and wife could engage in a debate. The exact content of this debate is not recorded, although there has been much conjecture. It is the actions of Kikuri-Hime that established the duty of later Miko (Japanese priestess) when communicating with Yomi.

AppearancesEdit

ProfileEdit

Shin Megami TenseiEdit

SMT-KikurihimeSpr
"Origin: Japan. An agricultural goddess of Kaga Hakusan. Legend has it that she mediated between Izanagi and Izanami in their confrontation in Yomi. She has also been known as a goddess of matchmaking since ancient times."
Shin Megami Tensei A-Mode DDS Dictionary

Shin Megami Tensei III: NocturneEdit

"The goddess of life in Japanese mythology. She once mediated between Izanagi and Izanami during their confrontation in Yomi, the land of the dead."
Shin Megami Tensei III: Nocturne Compendium

Shin Megami Tensei IMAGINEEdit

"A goddess of agriculture and the harvest in Japanese mythology. She is also said to be a goddess of love and marriage. She is the shrine goddess of Hakusan-Hibai Shrine in Ishikawa, Japan, where she has been revered for centuries as the "mother goddess of life."
When Izanagi fled the underworld of Yomi and was pursued by Izanami, Kikuri-hime is said to have reconciled the two at Yomotsuhirasaka. The word "kikuri" means "bind fates together," and Kikuri-hime's name is said to derive from her role as mediator between Izanagi and Izanami, through which their fates were bound together.
Kikuri-hime is also sometimes seen as a goddess of Yomi, ruling over death and rebirth. She is well known throughout Japan, with over 2.700 shrines dedicated to her, and is revered as one of the most powerful deities.
"
Shin Megami Tensei IMAGINE Compendium

Kikuri-Hime can be acquired through fusion and as a hacked chip instance reward. She acts as a boss within Ichigaya Camp's bronze-level instance and reappears as a nightmare variant in the basement floors of the gold-level instance.

Shin Megami Tensei IVEdit

"The goddess of Shirayama, also called Shirayama-Hime.
The deification of a maiden who relayed Izanami's words. She once mediated between Izanagi and Izanami during their confrontation in Yomi, the land of the dead. Since she is the goddess of love and marriage, she was thought to be named for "kukuri", to bring people together.
"
Shin Megami Tensei IV Compendium

Devil Survivor 2 The AnimationEdit

Devil kikurihime

Io Nitta summons Kikuri-Hime at the end of Monday against Merak to deal attacks to the flyer, blasting it with pink magic under heavy cover of the JP's members' Jambavans until it was hit by one of Merak's small energy beams, knocking it out of the fight.

Io later uses Kikuri-Hime to fight off multiple Legions in Nagoya before Hibiki's Suzaku comes in to destroy the rest of them. On the same day, Io also uses her to fight Phecda in JP's Nagoya headquarters. Kikuri-Hime manages to do some damage before Io becomes exhausted, and is later destroyed by Phecda's energy beam when it splits into two. It should be noted that while Phecda's first form is immune to every attack except Almighty (i.e. Sarasvati's Drain attack), Kikuri-Hime's pink magic blasts seem to affect it, implying that this attack has Almighty properties, and is perhaps an animated version of Holy Dance due to its circular patterns. It is last seen in battle against a Megrez bud, where it once again uses these Almighty blasts to damage the Septentrion's shell in a join effort with Byakko.

Upon a glance at Io's final demon roster, Kikuri-Hime seemed to have disappeared, perhaps being replaced by Lugh in a sacrifice at some point. Io summons Kikuri-Hime one last time in the last day to protect Hibiki from Nebiros. After her defeat, Io quickly summons Lugh to continue.

Despite being a demon that usually has little to no offensive capability, Kikuri-Hime is shown using some sort of almighty attack to deal damage on the opponents. How she possesses the almighty skill without fusion is never explained in the anime.

StatsEdit

Megami Tensei IIEdit

Kikuri Hime Megaten 2
Race Level HP MP CP
Genma 40 303 55
Formations MAG Macca Item Drops
- 0 0 -
Stamina Intelligence Attack Agility Luck Defense
15 15 9 16 15 9
List of Spells
Samarecarm Diarahan Rakunda


Kyūyaku Megami TenseiEdit

Megami Tensei IIEdit

Kikuri-Hime
Race Level HP MP VIT INT STR SPD LUC DEF
Genma 40 304 55 15 15 9 16 9 15
CP NOA EXP Macca MAG Item Drops
48 1
List of Spells
Skill Cost Effect
Samarecarm 16 MP Revives ally with all HP and MP (may fail)
Diarahan 10 MP Full HP recovery (1 ally)
Rakunda 2 MP Reduce defense (all enemies)


Shin Megami TenseiEdit

Kikurihime SMT
Race Alignment Level HP MP
Megami Law 50 610 300
CP NOA ATK ACC DEF EVA M.ATK M.EFC
35 1-3 91 17 47 14 21 17
St 19
In 15
Ma 19
Vi 13
Ag 12
Lu 17
Resistances Weak to Sword, nulls Expel and Curse Drop None
List of Skills
Skill Cost Effect
Diarahan 8 MP Completely restores one ally's HP.
Samarecarm 24 MP Revives one ally from a Dead or Dying state.
Marin Karin 6 MP Charms one enemy.


Shin Megami Tensei IIEdit

Kikurihime SMT2
Race Alignment Level HP MP
Lady Light-Chaos 38 285 190
CP NOA ATK ACC DEF EVA M.ATK M.EFC
105 1 90 69 90 70 18 16
St 7
In 13
Ma 15
Vi 7
Ag 8
Lu 10
List of Skills
Skill Cost Effect
Bufula 8 MP Medium ice damage to a single foe.
Marin Karin 6 MP Inflicts Charm ailment, one foe.
Mediarahan 14 MP Recovers the maximum amount of HP, all allies.
Samarecarm 24 MP Revives with full HP, one ally.


Shin Megami Tensei: if...Edit

Kikurihime if
Race Alignment Level HP MP
Lady Light-Chaos 39 404 204
CP NOA ATK ACC DEF EVA M.ATK M.EFC
57 1 98 72 98 73 18 16
St 10
In 13
Ma 15
Vi 10
Ag 9
Lu 11
List of Skills
Skill Cost Effect
Mediarama 32 MP Recovers a large amount of HP, all allies.
Marin Karin 6 MP Inflicts Charm ailment to one foe. (Nerve-type)
Recarm 19 MP Revives with 1/4 HP, one ally.
Mabufula 11 MP Medium Ice damage to all foes.


Shin Megami Tensei III: NocturneEdit

Race Level HP MP
Strength 10
Magic 16
Vitality 11
Agility 8
Luck 11
Lady 24 210
120
Reflects Absorbs Void Resists Weak
- - Expel, Mind, Nerve - Fire
Obtainable Fusion only
List of Skills
Skill Cost Effect Level
Diarama 7 MP Greatly restores one ally's HP. Innate
Sexy Gaze 5 MP 55% charm to one foe. Mind-type. Innate
Maiden's Plea Interrupt Soothes an enraged demon. Works best for young female user. 25
Posumudi 5 MP Removes poison from one ally. 26
Me Patra 12 MP Removes bind, sleep or panic from all allies. 27
Recarm 20 MP Revives one dead ally with a small amount of HP. 28


Shin Megami Tensei IVEdit

Race Level HP MP
Strength 37
Dexterity 41
Magic 52
Agility 35
Luck 48
Nymph 36 216 210
Physical Phys Gun Gun Fire Fire Ice Ice Electricity Elec Force Force Light Light Dark Dark
- - - - Weak Null Null Weak
Ailment Resistance None
Normal Attack Physical, one hit, one enemy
List of Skills
Skill Cost Effect Level
Tetraja 15 MP Bestows shields which nullify light or dark attacks for one attack to all allies. Innate
Me Patra 15 MP Removes sleep, panic and bind from all allies. Innate
Diarama 9 MP Restores medium amount of HP to one ally. 37
Recarm 20 MP Revives one dead ally with little HP restored. 38


Majin TenseiEdit

Kikuri-Hime2
Race Level HP MP Mv Range Mv Type Atk Type CP
Megami 55 527 638 12 Flight Normal 12
Strength Magic Technique Defense Agility Luck
9 29 16 8 12 10
Magic Skills
Skill Cost Power Range Target Effect
Media 30 MP - 0-2 Multi Heals 1/4 of allies' max HP
Posumudi 15 MP - 0-2 1 Ally Heals the Poison status
Detoxify 100% - 1-2 1 Ally Heals Poison status


Majin Tensei II: Spiral NemesisEdit

Kikuri-Hime Majin Tensei II
Race Level HP MP Mv Range Mv Type Atk Range MAG
Megami 38 152 160 10 Flight 1 -
St Ma In Ag Lu Atk P.Def M.Atk M.Def Hit Eva Crt
13 23 27 16 20 38 15 82 101 101 21 10
List of Skills
Skill Power Range Cost Target Effect
Patra - 0-1 30 MP 1 Ally Heals Sleep, Close, and Bind for 1 ally
Posumudi - 0-1 18 MP 1 Ally Heals Poison for 1 ally
Paraladi - 0-1 22 MP 1 Ally Heals Paralyze for 1 ally
Petradi - 0-1 25 MP 1 Ally Heals Stone for 1 ally
Makajam - 1 14 MP Single Gives Close status to one enemy
Return - 0-1 Extra Multi Return demons to COMP from a distance


Shin Megami Tensei: Devil SummonerEdit

Kikurihime SMTDS
Race Level HP MP St In Ma Ag Lu
Lady 31 148 136 8 11 13 7 8
CP NOA Personality P.ATK P.HIT B.DEF AVD M.ATK M.DEF
52 1 Mild 78 57 78 57 31 33
List of Skills
Mabufu Mediarama Marin Karin
Recarm


Giten Megami Tensei: Tokyo MokushirokuEdit

Kikuri-Hime
Race Alignment Level HP MP CP
Lady Light-Chaos 43 1405 557 74
Intuition Will Power Magic Intelligence Divine Protection
48 46 51 32 36
Strength Stamina Agility Dexterity Charm
69 63 56 24 65
List of Skills
Bufulaon Mahabufula Bufudyne
Tetra Tetoraja Samarecarm


Persona 3Edit

Arcana Level
Strength 26
Magic 41
Endurance 25
Agility 26
Luck 30
Priestess 47
Inherit Reflects Absorbs Block Resists Weak
Recovery - - - Fire -
List of Skills
Skill Cost Effect Level
Mediarama 16 SP Moderately restores party's HP. Innate
Invigorate 1 Passive Restores 3 SP each turn in battle. Innate
Maragion 12 SP Deals medium Fire damage to all foes. Innate
Cool Breeze Passive Restores 8% HP and SP after battle. 50
Resist Ice Passive Reduces damage from Ice attacks. 52
Fire Amp Passive Greatly strengthens Fire attacks by 50%. 53

Arcana Level
Strength 29
Magic 45
Endurance 28
Agility 30
Luck 34
Priestess 53
Inherit Reflects Absorbs Block Resists Weak
Recovery Fire - - - Ice
Skill Card Invigorate 1 (Lv 57)
List of Skills
Skill Cost Effect Level
Mediarama 16 SP Moderately restores party's HP. Innate
Invigorate 1 Passive Restores 3 SP each turn in battle. Innate
Maragion 12 SP Deals medium Fire damage to all foes. Innate
Cool Breeze Passive Restores 8% HP and SP after battle. 55
Diarahan 20 SP Fully restores 1 ally's HP. 56
Resist Ice Passive Reduces damage from Ice attacks. 58
Fire Amp Passive Greatly strengthens Fire attacks by 50%. 59

Persona 4Edit

Arcana Level
Strength 26
Magic 36
Endurance 28
Agility 31
Luck 30
Priestess 48
Inherit Reflects Absorbs Block Resists Weak
Recovery - - Fire Electricity Darkness
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Posumudi 3 SP Neutralizes Poison (1 ally). Innate
Agilao 8 SP Deals medium Fire damage to 1 foe. Innate
Samarecarm 18 SP Revives 1 ally with full HP. 50
Diarahan 18 SP Fully restores 1 ally's HP. 52
Resist Dark Passive Reduces chance of instant death from Darkness attacks. 53
Divine Grace Passive Effects of healing magic are increased by 50%. 54


Persona Q: Shadow of the LabyrinthEdit

Arcana Level HP + SP + Inherit Extract Fragment
Star 37 75 41 - Mediarama -
List of Skills
Skill Cost Effect Level
Agilao 28 SP A medium Fire attack. (1 enemy) Innate
Mediarama 24 SP Moderate HP restore. (Party) Innate
Life Aid Passive [Navi] 20% HP restore at the end of battle. (Party) 38
Me Patra 12 SP Remove status ailments. (Party) 39
Maragion 36 SP A medium Fire attack. (All enemies) 40
Fire Boost Passive Slightly raise Fire attack strength. 41
Fire Wall 16 SP Raise Fire resistance for 3 turns. (Party) 42


Digital Devil Saga: Avatar TunerEdit

Race Level HP MP Drops
Deity 49 445 700 -
Reflects Absorbs Void Resists Weak
- Earth Fire, Expel, Charm, Mute - -
List of Skills
Skill Effect
Maragidyne Heavy fire damage on all foes.
Mabufudyne Heavy ice damage and freeze on all foes.
Magic Repel Party repels non-almighty magical attacks for 1 turn.


Devil SurvivorEdit

Race Level HP MP
Strength 8
Magic 14
Vitality 9
Agility 6
Megami 21 150
105
Racial / Auto Skill Physical Phys Fire Fire Ice Ice Electricity Elec Force Force Mystic Mystic
Affection - Weak - - - Null
Command Skills
Media * Recarm *
I am the goddess, Kikuri-Hime. I am both healer and leader. Now let us walk our path.
It seems you need me, human. If you insist, I will make myself useful.


Devil Survivor 2Edit

Race Level HP MP
Strength 9
Magic 15
Vitality 12
Agility 7
Megami 27 195
126
Racial / Auto Skill Physical Phys Fire Fire Ice Ice Electricity Elec Force Force Curse Curse
Affection -- Weak -- -- -- Null
Command Skills
Media Recarm*
I am the Megami Kikuri-Hime. Karma has brought us together.
Even if I am fused, the karma between us will not disappear. May we meet again.


GalleryEdit

 
Kikuri-hime
Kikuri-Hime as she appears in Shin Megami Tensei III: Nocturne
 
Kikuri hime
Kikuri Hime as she appears in Shin Megami Tensei: Devil Summoner
 
Kikuri-hime
Kikuri-Hime as she appears in Persona 4
 
Kikuri-hime model
Kikuri-Hime as she appears in Shin Megami Tensei III: Nocturne.
 
D30807KikuriHime
Kikuri-Hime in Shin Megami Tensei IMAGINE
 
Kikurihime Card
Kikuri-Hime as she appears in Card Summoner
 
KIKURIHIME
Kikuri-Hime as she appears in Devil Survivor
 
Devil Survivor 2 (USA) 33 17680
Kikuri-Hime as she appears in Devil Survivor 2
 
Kikuri Manga
Kukuri-Hime as she appears in the Devil Survivor manga
 
Kikuri-Hime appears in Devil Survivor 2 The Animation
Kikuri-Hime appears in Devil Survivor 2 The Animation

TriviaEdit

  • Kikuri-Hime's second design which initially features in Shin Megami Tensei III: Nocturne serves as the base model for Uzume and Kushinada. In a publicity conference of Nocturne in Japan, one fan asked Kazuma Kaneko why he drew Kikuri-Hime in dark skin like a ganguro girl. Kaneko explained this is due to Kikuri-Hime's association with death.
  • The shade of her dress, vermillion red, is also the dominant color of miko's dress.

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