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List of Last Bible II Skills

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This is a list of spells and skills used in Last Bible II. The spell names used are from EsperKnight's unofficial translation patch.

OffensiveEdit

Spell Effect Power Cost
Agi Fire damage to one enemy 20 2 MP
Agira Fire damage to one enemy group 40 5 MP
Agiraon Fire damage to all enemies 80 15 MP
Agirama Fire damage to one enemy group 150 17 MP
Agidai Fire damage to all enemies 200 25 MP
Bufu Ice damage to one enemy 20 2 MP
Bufura Ice damage to one enemy group 40 5 MP
Bufurao Ice damage to all enemies 80 14 MP
Buframa Ice damage to one enemy group 150 17 MP
Bufudai Ice damage to all enemies 200 25 MP
Jio Elec damage to one enemy 20 2 MP
Jiora Elec damage to one enemy group 40 5 MP
Jioraon Elec damage to all enemies 80 14 MP
Jiorama Elec damage to one enemy gruop 150 17 MP
Jiodai Elec damage to all enemies 200 25 MP
Zan Force damage to one enemy 20 2 MP
Zanma Force damage to one enemy group 40 5 MP
Zanmao Force damage to all enemies 80 14 MP
Zanrama Force damage to one enemy group 150 17 MP
Zandai Force damage to all enemies 200 25 MP
Moonlit Moon damage to all enemies
Damage increases with moon phase
Varies 10 MP
Ranka Cast for 2 turns for heavy damage 250 1 MP
Rankam Cast for 3 turns for severe damage 450 2 MP
Rankain Cast for 4 turns for extremely severe damage 1000 3 MP
Force 2 characters cast together for severe damage 600 10 MP
Mudo Instantly kills one enemy - 12 MP
Mudoon Instantly kills one enemy group - 18 MP
Makaran Absorb enemy MP - 0 MP

SupportEdit

Spell Effect Cost
Parala Paralyzes one enemy 5 MP
Bilra Poisons one enemy group 9 MP
Dormin Puts one enemy group to sleep 4 MP
Dormina Puts all enemies to sleep 8 MP
Makjama Mutes one enemy group 5 MP
Makjami Mutes all enemies 11 MP
Prinpa Confuses one enemy group 5 MP
Prinful Confuses all enemies 14 MP
Stroja Increase party's attack 4 MP
Stroda Decrease one enemy group's attack 4 MP
Vitalija Increase party's defense 4 MP
Vitalda Decrease one enemy group's defense 4 MP
Dexja Increase party's speed 4 MP
Dexda Decrease one enemy group's speed 4 MP
Intja Increase party's magic strength 4 MP

RecoveryEdit

Spell Effect Power Cost
Dei Light HP recovery for one ally 40 4 MP
Deirama Moderate HP recovery for one ally 250 12 MP
Deiamah Full HP recovery for one ally 900 25 MP
Medei Light HP recovery for party 30 10 MP
Medeiam Moderate HP recovery for party 190 28 MP
Medeiah Large HP recovery for party 400 50 MP
Poizde Cure poison from one ally - 5 MP
Paralad Cures paralysis from one ally - 7 MP
Ricam Has a chance to revive one ally (can't use in battle) - 20 MP
Patrika Recover one ally's status and HP/MP (can't use in battle) - 30 MP
Saricam Revive one ally (can't use in battle) - 30 MP

MiscellaneousEdit

Spell Effect Cost
Fusion Fuse demons 5 MP
Tranpa Warp to previously visited town 5 MP


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