Wikia

Megami Tensei Wiki

List of Persona 2: Innocent Sin Fusion Spells

Talk2
3,874pages on
this wiki

This is a list of fusion spells for Persona 2: Innocent Sin. The combinations for most Fusion Spells are different from Eternal Punishment.

Magic Fusion SpellsEdit

Fire Fusion SpellsEdit

Fire Icon IS
Fusion Spell Effect Prerequisites
Blazing Burst Deal Fire damage to one enemy,
calculated by average of participating allies' Dx.

1. Any fire spell
2. Any fire spell

Towering Inferno Raises a pillar of fire like a tornado
to deal medium Fire damage to one enemy.

1. Any water spell
2. Any earth spell
3. Any fire spell

Mega Blaze Deal Fire damage to all enemies,
calculated by average of participating allies' Dx.

1. Any fire spell
2. Any wind spell
3. Any fire spell

Loiseau de Feu A phoenix's wing stroke scatters flame
to deal high Fire damage to all enemies.

1. Any fire spell
2. Any earth spell
3. Maragion

Meltdown Deal Fire damage to all enemies,
calculated by average of participating allies' Dx.

1. Any fire spell
2. Any almighty attack spell
3. Maragidyne

Megalofire High-temperature fire jets
deal instant Fire kill to all enemies.

1. Any fire spell
2. Any almighty attack spell
3. Firestorm

Salamander Salamander deals Fire damage to all enemies.
Damage determined by summoner's level.

1. Any fire spell
2. Summon Spirits

Water Fusion SpellsEdit

Water Icon IS
Fusion Spell Effect Prerequisites
Heavy Rain Deal Water damage to one enemy,
calculated by average of participating allies' Dx.

1. Any water spell
2. Any water spell

Hydro Boost A whirlpool engulfs one enemy
to deal medium Water damage.

1. Any fire spell
2. Any earth spell
3. Any water spell

Bane Splash Deal Water damage to all enemies,
calculated by average of participating allies' Dx.

1. Any water spell
2. Any earth spell
3. Any water spell

Water Talons Storm made of three sharp claws spins
to slash all enemies with high Water damage.

1. Any water spell
2. Any wind spell
3. Malaques

Tidal Wave Deal Water damage to all enemies,
calculated by average of participating allies' Dx.

1. Any water spell
2. Any almighty attack spell
3. Malaquadyne

Maelstrom Huge whirlpool swallows all enemies
to deal instant Water kill.

1. Any water spell
2. Any almighty attack spell
3. Fear Torrent

Undine Undine deals Water damage to all enemies.
Damage determined by summoner's level.

1. Any water spell
2. Summon Spirits

Wind Fusion SpellsEdit

Wind Icon IS
Fusion Spell Effect Prerequisites
Dragon Flight Deal Wind damage to one enemy,
calculated by average of participating allies' Dx.

1. Any wind spell
2. Any wind spell

Kamaitachi Ring-shaped vacuum blade strikes one enemy
to deal medium Wind damage.

1. Any water spell
2. Any earth spell
3. Any wind spell

Maxi Tempest Deal Wind damage to all enemies,
calculated by average of participating allies' Dx.

1. Any wind spell
2. Any fire spell
3. Any wind spell

Sonic Wave Enormous vacuum blade attacks all enemies
to deal high Wind damage.

1. Any wind spell
2. Any water spell
3. Magarula

Giga Cyclone Deal Wind damage to all enemies,
calculated by average of participating allies' Dx.

1. Any wind spell
2. Any almighty attack spell
3. Magarudyne

Nightmare Storm Violent tornado engulfs all enemies
to deal instant Wind kill.

1. Any wind spell
2. Any almighty attack spell
3. Hurricane

Sylph Sylph deals Wind damage to all enemies.
Damage determined by summoner's level.

1. Any wind spell
2. Summon Spirits

Earth Fusion SpellsEdit

Earth Icon IS
Fusion Spell Effect Prerequisites
Boulder Smash Deal Earth damage to one enemy,
calculated by average of participating allies' Dx.

1. Any earth spell
2. Any earth spell

Stone Rise Rains boulders on one enemy
to deal medium Earth damage.

1. Any fire spell
2. Any wind spell
3. Any earth spell

Craggy Fang Deal Earth damage to all enemies,
calculated by average of participating allies' Dx.

1. Any earth spell
2. Any water spell
3. Any earth spell

Landspark Quake traps all enemies into its cracks
to deal high Earth damage.

1. Any earth spell
2. Any fire spell
3. Mamagnara

Last Quake Deal Earth damage to all enemies,
calculated by average of participating allies' Dx.

1. Any earth spell
2. Any almighty attack spell
3. Mamagnadyne

Hellish Desert Giant ant farm swallows all enemies
to deal instant Earth kill.

1. Any earth spell
2. Any almighty attack spell
3. Earth's Anger

Gnome Gnome deals Earth damage to all enemies.
Damage determined by summoner's level.

1. Any earth spell
2. Summon Spirits

Ice Fusion SpellsEdit

Ice Icon IS
Fusion Spell Effect Prerequisites
Ice Blast Deal Ice damage to one enemy,
calculated by average of participating allies' Dx.
(40% chance of causing Freeze.)

1. Any water spell
2. Any wind spell
3. Bufula

Ice Crush Deal Ice damage to all enemies,
calculated by average participating allies' Dx.
(40% chance of causing Freeze.)

1. Any water spell
2. Any earth spell
3. Bufudyne

King Frost King Frost deals Ice damage to all enemies.
Damage determined by summoner's level.

1. Diamond Dust
2. Summon Spirits

Electric Fusion SpellsEdit

Elec Icon IS
Fusion Spell Effect Prerequisites
Thunder Blast Deal Elec damage to one enemy,
calculated by average of participating alles' Dx.
(40% chance of causing Shock.)

1. Any fire spell
2. Any wind spell
3. Zionga

Thunder Crush Deal Elec damage to all enemies,
calculated by average of participating alles' Dx.
(40% chance of causing Shock.)

1. Any fire spell
2. Any earth spell
3. Ziodyne

Take-Mikazuchi Take-Mikazuchi deals Elec damage to all enemies.
Damage determined by summoner's level.

1. Thunder Baptism
2. Summon Spirits

Nuclear Fusion SpellsEdit

Nuclear Icon P1
Fusion Spell Effect Prerequisites
Kagutsuchi Kagutsuchi deals Nuclear damage to all enemies.
Damage determined by summoner's level.

1. Freila
2. Summon Spirits

Almighty Fusion SpellsEdit

Almighty Icon IS
Fusion Spell Effect Prerequisites
God Hand A giant fist slams into all enemies
to deal high Almighty damage.

1. Any almighty attack spell
2. High Pressure

Meteor Clash Large almighty damage on all foes.

1. Any fire spell
2. Any earth spell
3. Asteroid Bomb

Hachiman Hachiman deals Almighty damage to all enemies.
Damage determined by summoner's level.

1. Megidola
2. Summon Spirits

Instant Kill Fusion Spells*Edit

Misc Icon IS
Fusion Spell Effect Prerequisites
Atomic Destruction Causes subatomic breakdown for a high chance of
an instant kill to one enemy.

1. Any fire spell
2. Any water spell
3. Zanma

Black Hole A black hole swallows foes for a high chance of
an instant kill to all enemies.

1. Any wind spell
2. Any darkness spell
3. Grydyne

Death's Roulette Random instant kill to one enemy or ally with high Luck.

1. Any light spell
2. Any darkness spell

All One Reduce all enemies' and allies' HP to 1.

1. Mudoon
2. Hamaon

Low End Breaker A blinking red bomb deals an instant kill
to the enemy with the lowest level.

1. Zanma
2. Any light spell

High End Crusher A blinking blue bomb deals an instant kill
to the enemy with the highest level.

(The in-game description is mistaken;
it lowers the target's HP to 1.)

1. Zanma
2. Any darkness spell

Recovery / Assist Fusion SpellsEdit

Heal Icon IS
Prayer Icon IS
Fusion Spell Effect Prerequisites
Diamai Recover low HP each turn for one ally until the battle is over.

1. Dia
2. Healing Melody

Mediamai Recover low HP each turn for all allies until the battle is over.

1. Media
2. Healing Melody

Panacea Blessing Cure all status ailments other than death for all allies.

1. Patra
2. Dia
3. Recarm

Matarukaja Increase all allies' Attack by 1.5 until the end of the battle.

1. Tarukaja
2. Heartfelt Prayer

Marakukaja Increase all allies' Defense by 1.5 until the end of the battle.

1. Rakukaja
2. Heartfelt Prayer

Mamakakaja Increase all allies' MAttack by 1.5 until the end of the battle.

1. Makakaja
2. Heartfelt Prayer

Masamakaja Increase all allies' MDefense by 1.5 until the end of the battle.

1. Samakaja
2. Heartfelt Prayer

Masukunda* Increase all allies' Agility by 1.5 until the end of the battle.

1. Sukukaja
2. Heartfelt Prayer

* Supposedly a translation error, should be "Masukukaja".

Ailment Inflicting Fusion SpellsEdit

Ailment Icon IS
Fusion Spell Effect Prerequisites
Classic Melody Healing Nerve music has a high chance of
causing sleep to all enemies.

1. Dormina
2. Healing Melody

Charming Melody Seductive Mind music has a high chance of
causing charm to all enemies.

1. Marin Karin
2. Healing Melody

Extreme Melody Racuous Almighty music has a high chance of
causing fury to all enemies.

1. Balzac
2. Healing Melody

Physical Fusion SpellsEdit

Sword Fusion SpellsEdit

Sword Icon IS
  • All elemental sword fusion skills do damage of each type separately.
Fusion Spell Effect Prerequisites
Flame Cut EX Instill a sword with fire to deal
Sword + Fire damage to one enemy.

1. Any fire spell
2. Straight Slash

Wind Slash EX Instill a sword with wind to deal
Sword + Wind damage to one enemy.

1. Any wind spell
2. Straight Slash

Ice Blade EX Instill a sword with ice to deal
Sword + Ice damage to one enemy.
May inflict Freeze status.

1. Any water spell
2. Straight Slash

Earth Slice EX Instill a sword with electricity to deal
Sword + Elec damage to one enemy.
May inflict Shock status.

1. Any earth spell
2. Straight Slash

Light Smasher Instill a sword with holiness to deal
Sword + Light instant kill.
(After the Sword damage, attempts a Light-based instant kill.)

1. Any light spell
2. Straight Slash

Dark Saber Instill a sword with darkness to deal
Sword + Dark instant kill.
(After the Sword damage, attempts a Dark-based instant kill.)

1. Any darkness spell
2. Straight Slash

Fiery Fury EX Instill a sword with fire to deal
Sword + Fire damage to all enemies.

1. Any fire spell
2. Blade of Fury

Windy Fury EX Instill a sword with wind to deal
Sword + Wind damage to all enemies.

1. Any wind spell
2. Blade of Fury

Icy Fury EX Instill a sword with ice to deal
Sword + Ice damage to all enemies.
May inflict Freeze status.

1. Any water spell
2. Blade of Fury

Thunderous Fury EX Instill a sword with electricity to deal
Sword + Elec damage to all enemies.
May inflict Shock status.

1. Any earth spell
2. Blade of Fury

Thrown Fusion SpellsEdit

Thrown Icon IS
Fusion Spell Effect Prerequisites
Venom Needle EX Launch needles to deal Thrown damage to one enemy.
May poison.

1. Poisma
2. Needle Rush

Dream Needle EX Launch needles to deal Thrown damage to one enemy.
May sleep.

1. Dormina
2. Needle Rush

Strike Fusion SpellEdit

Strike Icon IS
Fusion Spell Effect Prerequisites
Pegasus Strike A blow with the speed of a shooting star
deals high Strike damage to one enemy.

1. Any wind spell
2. Sonic Punch

Havoc Fusion SpellsEdit

Physical Icon IS
Fusion Spell Effect Prerequisites
Venom Bite EX Sharp fangs deal Havoc damage to one enemy.
May poison.

1. Poisma
2. Feral Bite

Stun Bite EX Sharp fangs deal Havoc damage to one enemy.
May sleep.

1. Dormina
2. Feral Bite

Poison Claw EX Sharp claws deal Havoc damage to one enemy.
May poison.

1. Poisma
2. Feral Claw

Stun Claw EX Sharp claws deal Havoc damage to one enemy.
May sleep.

1. Dormina
2. Feral Claw

Dashing Strike Rampage across the battlefield to deal
high Havoc + Elec damage to all enemies. May shock.
(Makes 5+ attacks to random targets.
Usually hits all enemies at least once.)

1. Zio
2. Tackle

Triple Charge Three Personas charge in unison to deal
high Havoc damage to one enemy.

1. Bash
2. Bash
3. Bash

Persona-Specific Fusion SpellsEdit

Fusion Spell Effect Prerequisites
Norn's Blink One of 4 possibilities happens:
inflicts magic seal status on all units,
inflicts confuse status on all units,
kills all foes instantly,
doubles experience points.

1. Hieroglyphein - Skuld
2. Bright Judgement - Verdandi
3. Dark Verdict - Urd

Death Spirit Raise all allies' MDefense and deal damage to all enemies' weaknesses.

1. Any fire spell - Suzaku
2. Any water spell - Byakko
3. Any wind spell - Seiryuu
4. Any earth spell - Genbu
5. Summon Spirits - Abe no Seimei

Trimurti Kills all foes instantly (ignoring elemental.)

1. Thunderous Fury - Shiva
2. Megidolaon - Vishnu
3. Alpha Blaster - Brahma

Ohm 999 points of almighty damage on all foes.

1. Pralaya - Shiva
2. Stiti - Vishnu
3. Sristi - Brahma

Ragnarok Large magical (ignores elemental) damage on all foes.

1. Agidyne - Surt
2. Bufudyne - Loki
3. Thunder Baptism - Odin
4. Firestorm - Fenrir
5. Ice Breath - Heimdal

Hellish War Large almighty damage on random foes (1 to 2 hits.)

1. Zan - Poltergeist
2. Hellfire - Surt
3. Ziodyne - Beelzebub
4. Asteroid Bomb - Lucifer

4 Shura Slash Deal large Sword damage on all foes.

1. Thunderous Fury - Indra
2. Spinning Shot - Varuna
3. Blade of Fury - Bishamonten
4. Blade of Fury - Yama

Grand Cross The planets align to deal high Almighty damage to all enemies.

1. Nova Kaiser - Apollo
2. Bloody Honeymoon - Hades
3. Foamy Lover - Venus
4. Cross Fortune - Chronos
5. Crescent Mirror - Artemis

Armageddon Kills all foes instantly (ignoring elemental.)
Works on all bosses.

1. Omega Cluster - Lucifer
2. Alpha Blaster - Satan

NotesEdit

  • "Almighty attack spell" excludes almighty spells which only inflict ailments and do no direct damage.
  • All instant death and ailment (except freeze and shock) skills are ineffective against bosses except for the fusion spell Armageddon.
  • Of all physical ailment fusion attacks, the ailment part ignores all kinds of magical resistance, thus they are effective on most enemies except bosses and targets with respective physical immunity (Thrown and/or Havoc).

See alsoEdit

Around Wikia's network

Random Wiki