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List of Shin Megami Tensei Skills

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Below is a list of spells and skills in Shin Megami Tensei.

SpellsEdit

FireEdit

Spell Power Effect Cost
Agi 23 Attack one enemy with flames 3 MP
Agilao 64 Attack one enemy with strong flames 7 MP
Maragi 19 Attack multiple enemies with flames 5 MP
Maragion 50 Attack multiple enemies with strong flames 9 MP

IceEdit

  • All Bufu spells have a chance to inflict Freeze ailment
Spell Power Effect Cost
Bufu 15 Attack one enemy with ice, freezing it 3 MP
Bufula 40 Attack one enemy with strong ice, freezing it 8 MP
Mabufu 12 Attack multiple enemies with ice 6 MP
Mabufula 32 Attack multiple enemies with strong ice 11 MP

ElecEdit

  • All Zio spells have a chance to inflict Shock ailment
Spell Power Effect Cost
Zio 19 Lightning strikes one enemy, shocking it 4 MP
Zionga 55 Strong lightning strikes one enemy, shocking it 9 MP
Mazio 16 Strikes multiple enemies with lightning 7 MP
Mazionga 41 Strikes multiple enemies with strong lightning 12 MP

ForceEdit

Spell Power Effect Cost
Zan 18 Blast one enemy with a gale 2 MP
Zanma 50 Blast one enemy with a strong gale 5 MP
Mazan 14 Blasts a group of enemies with a gale 4 MP
Mazanma 38 Blasts a group of enemies with a strong gale 7 MP
Rimdora 80 Blasts a group of enemies with the strongest gale 8 MP

ExpelEdit

Spell Power Effect Cost
Hama 16 Eliminates 2 enemies with the power of light 5 MP
Mahama 12 Eliminates a group of enemies with light 10 MP

CurseEdit

Spell Power Effect Cost
Mudo 16 Eliminates 2 enemies with the power of death 3 MP
Mudoon 12 Eliminates a group of enemies with death 9 MP

AlmightyEdit

Spell Power Effect Cost
Megido 70 Hits a group of enemies with non-elemental damage 15 MP
Megidolaon 85 Hits a group of enemies with strong non-elemental damage 30 MP

StatusEdit

Spell Power Effect Cost Type
Tentarafoo 44 Causes a group of enemies to enter a Panicked state 14 MP Nerve
Dormina 20 Puts multiple enemies to sleep 3 MP Nerve
Shibaboo 28 Binds multiple enemies 3 MP Bind
Pulinpa 22 Causes multiple enemies to go into a panic 2 MP Magical
Hapirma 18 Causes multiple enemies to become happy 2 MP Magical
Marin Karin 24 Charms one enemy 6 MP Magical
Makajama 12 Seals the magic of multiple enemies 4 MP Magical

Buff/DebuffEdit

  • Each kind of stat enhancement (-kaja) can stacks up to 8 times.
  • Each kind of stat penalty (-nda) can stacks up to 4 times.
Spell Effect Cost
Tarukaja Raises the attack of all party members 4 MP
Tarunda Reduces the enemy's attack 4 MP
Rakukaja Raises the defense of all party members 4 MP
Rakunda Reduces the enemy's defense 4 MP
Sukukaja Raises the hit rate of all party members 2 MP
Sukunda Reduces the enemy's hit rate 2 MP
Makakaja Raises the magic damage of all party members 4 MP
Tetraja Blocks Energy Drain attacks from all enemies 5 MP
Tetrakarn Blocks enemy physical attacks for one turn 6 MP
Makatraja Blocks enemy magic attacks for one turn 6 MP

HealingEdit

Spell Effect Cost
Dia Slightly restores one ally's HP 2 MP
Media Slightly restores all allies' HP 6 MP
Diarama Restores one ally's HP by roughly 100 4 MP
Diarahan Completely restores one ally's HP 8 MP
Mediarahan Restores all allies HP by roughly 100 14 MP
Recarm Has a high chance of recovering an ally from a Dying state 12 MP
Samarecarm Revives one ally from a Dead or Dying state 24 MP
Recarmdra Kills the caster, but restores all allies' HP and MP 8 MP

RecoveryEdit

Spell Effect Cost
Posumudi Cures one ally of Poison 4 MP
Paraladi Cures one ally of Paralysis 6 MP
Petradi Cures one ally of Petrification 10 MP
Patra Cures one ally of a "light" status ailment 2 MP
Penpatra Cures all allies of "light" status ailments 4 MP

OtherEdit

Spell Effect Cost
Mapper Reveals the nearby area on the map until the next new moon 2 MP
Trafuri Allows you to escape from any non-boss or non-event battle 2 MP
Traesto Escapes the current dungeon to the last point of entry from the overworld 6 MP
Estoma Prevents demons of lower level than the main character from appearing 6 MP
Macatran Takes 10 of the caster's MP and gives it to an ally 10 MP
Makatranda Absorbs MP from the enemy 2 MP
Sabatoma Allows you to summon one demon without a MAG cost 8 MP *
Traport Teleports you to the last-visited save point 6 MP

SkillsEdit

  • Skills are used with the Extra command and consume no HP or MP.
Skill Power Target Effect Type
Feral Bite 3 1 foe Bites one enemy Charge
Venom Bite 3 1 foe Bites one enemy and Poisons it Charge
Stun Bite 3 1 foe Bites one enemy and Paralyzes it Charge
Stone Bite 3 1 foe Bites one enemy and Petrifies it Charge
Charm Bite 1 1 foe Bites one enemy and Charms it Charge
Tackle 4 0~1 foe Charges into an enemy and damages it Charge
Razor Wire 3 1 foe Strangles one enemy and Binds it Charge
Berserk 2 1 group Damages one group of enemies Charge
Squash 5 0~1 foe Crushes one enemy Charge
Feral Claw 2 2 foes Claws two enemies Dex
Venom Claw 2 2 foes Claws two enemies and poisons them Dex
Stun Claw 2 2 foes Claws two enemies and Paralyzes them Dex
Deadly Hit 4 0~1 foe Delivers a finishing blow to one enemy. Dex
Tail 3 1 group Damages one group of enemies Dex
Critical 3 1 foe Delivers a mighty blow against one enemy Dex
99 Needles 2 3~5 foes Damages multiple enemies Needle
Toxic Sting 2 1 foe Shoots a needle at an enemy and Poisons it Needle
Stun Needle 3 1 foe Shoots a needle at an enemy and Paralyzes it Needle
Fireball 52 1~3 foes A fire attack against multiple enemies Fire
Fire Breath 60 5~8 foes A fire attack against multiple enemies Fire
Ice Breath 38 3~6 foes An ice attack against multiple enemies Ice
Shock 44 1~3 foes An electric attack against multiple enemies Elec
Wing Flap 1 1 group Damages one group of enemies Force
Venom Breath 32 2~4 foes Attacks multiple enemies and Poisons them Force
Deathtouch 30 1 foe Absorbs some HP from an enemy Magical
Sexy Dance 12 1 group Charms a group of enemies Magical
Happy Step 22 1 group Makes a group of enemies happy Magical
Panic Voice 10 1 group Makes a group of enemies panic Bind
Bind Voice 9 1 group Binds a group of enemies Bind
Lullaby 23 1 group Makes a group of enemies fall asleep Nerve
Joy Song 14 1 group Makes a group of enemies happy Nerve
Paral Eyes 10 1 foe Paralyzes one enemy Curse
Petra Eyes 12 1 foe Petrifies one enemy Curse
Death Road 21 1 foe Causes one enemy to die Curse
Blood Thief 9 1 foe Curses one enemy Curse
Bael's Curse 6 1 foe Inflicts Fly status on one enemy Curse
Evil Smile 18 1 foe An Energy Drain attack. Lowers the level of humanoid enemies Energy Drain
Demon's Kiss 20 1 foe An Energy Drain attack. Lowers the level of humanoid enemies Energy Drain
Fog Breath 10 1 group Lowers an enemy group's hit rate by half -
Water Wall - party Creates a shield that negates fire magic -
Fire Wall - party Creates a shield that negates ice magic -
Guard - - Defend (Enemy only) -
Call Ally - - Call an ally (Enemy only) -
Escape - - Run away (Enemy only) -


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