| Miscellaneous Skills are uncategorized skills primarily used for support or to make exploration and travel easier. However, it is not unusual to see an offensive skill be uncategorized, especially in titles where Almighty Skills are considered a type capable of being blocked or absorbed.
General Skills Edit
See an enemy's info
Displays a mini-map on the screen
Wards off weak foes
Increases encounter rate
25% chance to escape battle
Escape from normal battles
Temporarily nulls damage floors
Lights dark areas
Warps you to the dungeon entrance
Warps you to the last save point
Gives MP to an ally
Summons a dead ally as undead for one battle
Rumor Magic Edit
duology, the following spells can be obtained as soon as the demon can be encountered by receiving and spreading the respective rumor through demon negotiations . The strength can then be adjusted through additional demon negotiations by receiving and spreading rumors stating the spell is either strong or weak; "...seems weak" lowers the spell's strength to "weak," the same strength as the first-tier spell of its element, while "...seems strong" raises it to "heavy," ie -dyne level, and changes its element to Persona 2 Non-Elemental.
To receive or spread demon rumors, encounter any demon with whom the party has a Pact and make it Happy, then ask for Information. Please keep in mind that if the rumor for a spell is spread that demons learn it along with personas (thus if a Persona possessing a Rumor spell is not in use, the player should spread the rumor that it is weak).
Used by (Arcana)
Seems different from a normal Bufula... *
Jack Frost ( Lovers)
Seems different from a normal Aques...
Kanaloa ( Tower)
Seems different from a normal Agilao...
Pyro Jack ( Lovers)
Seems different from a normal Freila...
Demeter ( World)
Seems different from a normal Garula...
Stymphalides ( Temperance)
Great Magnus *
Seems different from a normal Magnus...
Barbatos ( Hangedman)
Seems different from a normal Zionga... *
Ankou ( Death)
Seems different from a normal Megido...
Succubus ( Moon}
introduces a new type of skill called Persona Q: Shadow of the Labyrinth Navigator Skills. While technically introduced in Persona 3 on Lucia and Juno, in Persona Q they are skills learned by ordinary Sub-Personas instead of only by the Navigator's Persona.
Persona 3 Edit
Displays detailed enemy information (stats, resistances, and skills).
Displays all buffs and debuffs currently in effect.
Increases information displayed on the target (shows whether an attack will be nulled, repelled, or absorbed).
Party recovers 15% HP when ascending to the next floor.
Causes one of the following effects: 1. HP restored. 2. SP restored. 3. HP and SP restored. 4. All status ailments cured. 5. HP and SP reduced to 1.
Return to the Desert of Doors.*
Persona 4 Edit
Reveal an enemy's stats, weak points, and skills. (Excludes Bosses)
Reveal the location of treasure chests on each floor.
Reveal the location of Shadows on each floor over a wide area.
Reveal the effectiveness of an attack (after target has been attacked with the same affinity).
Recover 5% HP after battle (party).
Escape random battles successfully.
Recover 5% SP after battle (party).
Reveal an enemy's affinity at the start of battle (weakness or immunity).
Persona Q: Shadow of the Labyrinth Edit
Slight HP restore. (Party) [Only usable in combat]
Moderate HP restore. (Party) [Only usable in battle]
Remove all Binds and ailments. (Party)
Revive, with half HP restore. (1 ally)
Orb of Power
Raise physical and elemental attack for 3 turns. (Party)
Orb of Resolve
Raise physical and elemental defense for 3 turns. (Party)
Orb of Haste
Raise hit rate and evasion rate for 3 turns. (Party)
Extend stat buffs by 3 additional turns. (Party)
Attempt to escape from the battle and teleport to the entrance of the floor.
Restore 5% of HP each turn. (Party)
20% HP restore at the end of battle. (Party)
Full HP restore at the end of battle. (Party)
Slightly higher rate of material drops from enemies.
High chance of preventing preemptive attacks.
Slight HP restore at end of turn, for 3 turns. (Party)
Full HP restore and remove all Binds and ailments. (Party)
Moderate HP restore at end of turn, for 3 turns. (Party)
Give a random beneficial effect. (Party)
Targeted ally takes their action first.
Skill costs are reduced to 0 for 1 turn. (Party)
Allow the party to act before any enemies for the turn. (Party)
Into the Void
Nullifies all damage for 1 turn. (Party)
Alleys of Light
Slight HP restore for each step taken in a labyrinth. (Party)
Paths of Light
HP restore for each step taken in a labyrinth. (Party)
Roads of Light
Slight SP restore for each step taken in a labyrinth. (Party)
Reveal nearby shortcuts.
Reveal shortcuts in a wide area.
Reveal nearby treasure boxes.
Reveal treasure boxes in a wide area.
Reveal nearby treasure boxes, FOEs, and shortcuts.
Reveal treasure boxes, FOEs, and shortcuts in a wide area.
Slightly higher rate of rare materials from Power Spots.
Higher rate of rare materials from Power Spots.
Higher rate of rare materials. Rare chance to gather multiple times.
Higher rate of rare materials. Low chance to gather multiple times.
Gather somewhat safely from Power Spots.
Gather safely from Power Spots.
Specific Skills Edit
Heavy damage+random status ailments (all foes) *
Instantly kill one enemy.
Instantly kill all enemies.
Deal high Water + Light damage to all enemies. May confuse.
Deal high Earth + Light damage to all enemies. May charm.
Deal high Wind + Light damage to all enemies. May cause status ailments.
Deal high Almighty + Light damage to all enemies. May freeze.
Renders a group of enemies Unconscious
Persona Skill Cards Edit
Open Door/Escape card, which grants Trafuri