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Module:Skills/DSRKSA

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local skills = {
	['Combo'] = {
		cost = '3 MP',
		effect = 'Repeated attacks to nearby enemy for light phys damage.',
	},
	['Berserker'] = {
		cost = '4 MP',
		effect = "Light phys damage + rage to a nearby enemy.",
	},
	['Frenzy'] = {
		cost = '4 MP',
		effect = 'Causes light phys dmg to all enemies around demon. (Small radius)',
	},
	['Mighty Blow'] = {
		cost = '4 MP',
		effect = "Moderate phys damage + rage to nearby enemy.",
	},
	['Winged Fury'] = {
		cost = '4 MP',
		effect = 'Hits with thrown weapon for light phys dmg, chance to knock down.',
	},
	['Venomstrike'] = {
		cost = '4 MP',
		effect = "Causes light phys damage + poison to a nearby enemy.",
	},
	['Agi'] = {
		cost = '3 MP',
		effect = 'Light Fire damage to one target. (Straight line)',
	},
	['Maragi'] = {
		cost = '4 MP',
		effect = "Moderate Fire damage to all in radius. (Small radius)",
	},
	['Hellfire'] = {
		cost = '5 MP',
		effect = 'Light Fire dmg to target, Sluggish after. (Projectile, Tracking)',
	},
	['Blaze'] = {
		cost = '7 MP',
		effect = "Moderate Fire damage to all enemies hit. (3-way spread)",
	},
	['Agidyne'] = {
		cost = '7 MP',
		effect = 'Heavy Fire damage to a near target. (Straight line)',
	},
	['Maragidyne'] = {
		cost = '8 MP',
		effect = "Heavy Fire damage to all in radius. (Medium radius)",
	},
	['Bufu'] = {
		cost = '3 MP',
		effect = 'Light Ice damage to one target. (Straight line)',
	},
	['Mabufu'] = {
		cost = '4 MP',
		effect = "Moderate Ice damage to all in radius. (Small radius)",
	},
	['Cocytus'] = {
		cost = '5 MP',
		effect = 'Light Ice dmg to target, Sluggish after. (Projectile, Tracking)',
	},
	['Frostbite'] = {
		cost = '7 MP',
		effect = "Moderate Ice damage to all enemies hit. (3-way spread)",
	},
	['Bufudyne'] = {
		cost = '7 MP',
		effect = 'Heavy Ice damage to a near target. (Straight line)',
	},
	['Mabufudyne'] = {
		cost = '8 MP',
		effect = "Heavy Ice damage to all in radius. (Medium radius)",
	},
	['Zio'] = {
		cost = '3 MP',
		effect = 'Light Elec damage to one target. (Straight line)',
	},
	['Mazio'] = {
		cost = '4 MP',
		effect = "Moderate Elec damage to all in radius. (Small radius)",
	},
	['Bolt Storm'] = {
		cost = '5 MP',
		effect = 'Light Elec dmg to target, Sluggish after. (Projectile, Tracking)',
	},
	['Spark'] = {
		cost = '7 MP',
		effect = "Moderate Elec damage to all enemies hit. (3-way spread)",
	},
	['Ziodyne'] = {
		cost = '7 MP',
		effect = 'Heavy Elec damage to a near target. (Straight line)',
	},
	['Maziodyne'] = {
		cost = '8 MP',
		effect = "Heavy Elec damage to all in radius. (Medium radius)",
	},
	['Zan'] = {
		cost = '3 MP',
		effect = 'Light Force damage to one target. (Straight line)',
	},
	['Mazan'] = {
		cost = '4 MP',
		effect = "Moderate Force damage to all in radius. (Small radius)",
	},
	['Tempest'] = {
		cost = '5 MP',
		effect = 'Light Force dmg to target, Sluggish after. (Projectile, Tracking)',
	},
	['Flurry'] = {
		cost = '7 MP',
		effect = "Moderate Force damage to all enemies hit. (3-way spread)",
	},
	['Zandyne'] = {
		cost = '7 MP',
		effect = 'Heavy Force damage to a near target. (Straight line)',
	},
	['Mazandyne'] = {
		cost = '8 MP',
		effect = "Heavy Force damage to all in radius. (Medium radius)",
	},
	['Mudo'] = {
		cost = '3 MP',
		effect = "Target's HP is halved. (Straight line)",
	},
	['Mamudo'] = {
		cost = '6 MP',
		effect = "HP of all enemies near demon are halved. (Small radius)",
	},
	['Pulinpa'] = {
		cost = '3 MP',
		effect = 'Light Mind damage + mute to target. (Straight line)',
	},
	['Marin Karin'] = {
		cost = '4 MP',
		effect = "Light Mind damage + charm to all enemies in radius. (Small radius)",
	},
	['Makajam'] = {
		cost = '4 MP',
		effect = 'Light Mind damage + mute to target. (Straight line)',
	},
	['Dormina'] = {
		cost = '5 MP',
		effect = "Light Mind damage + sleep to all enemies in radius. (Medium radius)",
	},
	['Petra'] = {
		cost = '5 MP',
		effect = 'Light Mind damage + stone to all enemies in line with demon.',
	},
	['Astral Burst'] = {
		cost = '?',
		effect = "Inflicts super Almighty damage to all enemies.",
	},
	['Dia'] = {
		cost = '3 MP',
		effect = 'Recovers a small amount of HP. (1 ally)',
	},
	['Media'] = {
		cost = '6 MP',
		effect = "Raidou and all allies recover a small amount of HP.",
	},
	['Diarama'] = {
		cost = '5 MP',
		effect = 'Recovers a moderate amount of HP. (1 ally)',
	},
	['Diarahan'] = {
		cost = '8 MP',
		effect = 'Recovers full HP. (1 ally)',
	},
	['Dia Aura'] = {
		cost = '5 MP',
		effect = "Slowly recover health. (All allies)",
	},
	['Recarm'] = {
		cost = '8 MP',
		effect = 'Revives target.',
	},
	['Samarecarm'] = {
		cost = '12 MP',
		effect = "Revives target with full HP.",
	},
	['Patra'] = {
		cost = '3 MP',
		effect = 'Target recovers from all mind-type status ailments.',
	},
	['Tarukaja'] = {
		cost = '6 MP',
		effect = "Raises allies' physical attack until the end of the battle.",
	},
	['Rakukaja'] = {
		cost = '6 MP',
		effect = 'Lowers damage received until the end of the battle.',
	},
	['Makakaja'] = {
		cost = '6 MP',
		effect = "Lowers magical damage until the end of the battle.",
	},
	['War Cry'] = {
		cost = '8 MP',
		effect = "Raises all allies' attack until the end of the battle.",
	},
	['Tetra Aura'] = {
		cost = '8 MP',
		effect = "Raises all allies' physical defense until the end of the battle.",
	},
	['Makara Aura'] = {
		cost = '8 MP',
		effect = "Raises all allies' magical defense until the end of the battle.",
	},
	['Cross Slash'] = {
		cost = 'Combo',
		effect = "Inflicts super phys damage to all enemies on four straight lines.",
	},
	['Rush'] = {
		cost = 'Combo',
		effect = 'Inflicts super phys damage to all enemies in a straight line.',
	},
	['Fire Breath'] = {
		cost = 'Combo',
		effect = "Heavy Fire damage to all in the straight line.",
	},
	['Flame Shot'] = {
		cost = 'Combo',
		effect = "Super gun damage to target, will burn if weak to Fire. (Straight line)",
	},
	['Fireball'] = {
		cost = 'Combo',
		effect = "Super Fire damage to all enemies in straight line.",
	},
	['Fiery Spiral'] = {
		cost = 'Combo',
		effect = "Super physical damage to target, will burn if weak to Fire. (Radius)",
	},
	['Glacial Blast'] = {
		cost = 'Combo',
		effect = "Heavy Ice damage to all in the straight line.",
	},
	['Freeze Shot'] = {
		cost = 'Combo',
		effect = "Super gun damage to target, will burn if weak to Ice. (Straight line)",
	},
	['Frozen Lance'] = {
		cost = 'Combo',
		effect = "Super Ice damage to all enemies in straight line.",
	},
	['Frigid Spin'] = {
		cost = 'Combo',
		effect = "Super physical damage to target, will burn if weak to Ice. (Radius)",
	},
	['Shock Wave'] = {
		cost = 'Combo',
		effect = "Heavy Elec damage to all in the straight line.",
	},
	['Shock Shot'] = {
		cost = 'Combo',
		effect = "Super gun damage to target, will burn if weak to Elec. (Straight line)",
	},
	['Thunder Bolt'] = {
		cost = 'Combo',
		effect = "Super Elec damage to all enemies in straight line.",
	},
	['Voltaic Ring'] = {
		cost = 'Combo',
		effect = "Super physical damage to target, will burn if weak to Elec. (Radius)",
	},
	['Wind Cutter'] = {
		cost = 'Combo',
		effect = "Heavy Force damage to all in the straight line.",
	},
	['Blast Shot'] = {
		cost = 'Combo',
		effect = "Super gun damage to target, will burn if weak to Force. (Straight line)",
	},
	['Hurricane'] = {
		cost = 'Combo',
		effect = "Super Force damage to all enemies in straight line.",
	},
	['Gale Slash'] = {
		cost = 'Combo',
		effect = "Super physical damage to target, will burn if weak to Force. (Radius)",
	},
	['Bane Shot'] = {
		cost = 'Combo',
		effect = "Super gun damage to target, will bind if weak to Death.",
	},
	['Vile Storm'] = {
		cost = 'Combo',
		effect = "Super physical damage to target, will bind if weak to Death. (Radius)",
	},
	['Null Phys'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null physical attacks for the duration",
	},
	['Phys Drain'] = {
		cost = 'Combo',
		effect = "Raidou and demon will drain physical attacks for the duration.",
	},
	['Null Fire'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Fire attacks for the duration",
	},
	['Fire Drain'] = {
		cost = 'Combo',
		effect = "Raidou and demon will drain Fire attacks for the duration.",
	},
	['Null Ice'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Ice attacks for the duration",
	},
	['Ice Drain'] = {
		cost = 'Combo',
		effect = "Raidou and demon will drain Ice attacks for the duration.",
	},
	['Null Elec'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Elec attacks for the duration",
	},
	['Elec Drain'] = {
		cost = 'Combo',
		effect = "Raidou and demon will drain Elec attacks for the duration.",
	},
	['Null Force'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Force attacks for the duration",
	},
	['Force Drain'] = {
		cost = 'Combo',
		effect = "Raidou and demon will drain Force attacks for the duration.",
	},
	['Null Death'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Death attacks for the duration.",
	},
	['Null Mind'] = {
		cost = 'Combo',
		effect = "Raidou and demon will null Mind attacks for the duration.",
	},
	['Life Bonus'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum HP by 10%",
	},
	['Life Gain'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum HP by 20%",
	},
	['Life Surge'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum HP by 30%",
	},
	['Mana Bonus'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum MP by 10%",
	},
	['Mana Gain'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum MP by 20%",
	},
	['Mana Surge'] = {
		cost = 'Passive',
		effect = "Will increase the demons maximum MP by 30%",
	},
	['Phys Resist'] = {
		cost = 'Passive',
		effect = "Reduces physical damage taken by half. Cancels Weak vs. Physical.",
	},
	['Fire Resist'] = {
		cost = 'Passive',
		effect = "Reduces Fire damage taken by half. Cancels Weak vs. Fire.",
	},
	['Ice Resist'] = {
		cost = 'Passive',
		effect = "Reduces Ice damage taken by half. Cancels Weak vs. Ice.",
	},
	['Elec Resist'] = {
		cost = 'Passive',
		effect = "Reduces Elec damage taken by half. Cancels Weak vs. Elec.",
	},
	['Force Resist'] = {
		cost = 'Passive',
		effect = "Reduces Force damage taken by half. Cancels Weak vs. Force.",
	},
	['Fire Boost'] = {
		cost = 'Passive',
		effect = "Grants a boost to Fire type damage.",
	},
	['Ice Boost'] = {
		cost = 'Passive',
		effect = "Grants a boost to Ice type damage.",
	},
	['Elec Boost'] = {
		cost = 'Passive',
		effect = "Grants a boost to Elec type damage.",
	},
	['Force Boost'] = {
		cost = 'Passive',
		effect = "Grants a boost to Force type damage.",
	},
	['Heal Boost'] = {
		cost = 'Passive',
		effect = "Demons recovery type spells are 50% more effective.",
	},
	['Mind Boost'] = {
		cost = 'Passive',
		effect = "Improves the chance of status ailments effecting the enemies.",
	},
	['Regenerate'] = {
		cost = 'Passive',
		effect = "The demon and Raidou recover HP every few seconds in combat.",
	},
	['First Aid'] = {
		cost = 'Passive',
		effect = "The demon and Raidou will recover all HP after the fight ends.",
	},
	['Endure'] = {
		cost = 'Passive',
		effect = "High chance to survive fatal attacks with 1 HP, once per battle.",
	},
	['Fast Escape'] = {
		cost = 'Passive',
		effect = "Reduces escape time.",
	},
	['Escape'] = {
		cost = 'Passive',
		effect = "Immediately runs away from battle.",
	},
	['Curse'] = {
		cost = 'Passive',
		effect = "Chance of returning damage to attacker.",
	},
	['Hex'] = {
		cost = 'Passive',
		effect = "High chance to return half the damage taken to the attacker.",
	},
	['Retribution'] = {
		cost = 'Passive',
		effect = "High chance of heavy Almighty dmg to enemies upon death. (Radius)",
	},
	["Hero's Might"] = {
		cost = 'Passive',
		effect = "Moderate chance for the demon to double attack for current battle.",
	},
	["Mage's Craft"] = {
		cost = 'Passive',
		effect = "Moderate chance for the demon to double magic for current battle.",
	},
	['Quick Study'] = {
		cost = 'Passive',
		effect = "Demon will gain almost double experience after battles.",
	},
	['Devotion'] = {
		cost = 'Passive',
		effect = "Demon gains loyalty at almost twice the normal rate.",
	},
	['Money Find'] = {
		cost = 'Passive',
		effect = "Demon will find extra money after battles.",
	},
	['Item Find'] = {
		cost = 'Passive',
		effect = "Demon will find items after battle more often.",
	},
-- Investigation skills
	['Ignite'] = {
		name = '<abbr title="Makes people talk, sets some objects on fire.">Ignite</abbr>',
		cost = '',
		effect = "",
	},
	['Cool Down'] = {
		name = '<abbr title="Calms people down, freezes water.">Cool Down</abbr>',
		cost = '',
		effect = "",
	},
	['Inspect'] = {
		name = '<abbr title="Uncovers hidden objects.">Inspect</abbr>',
		cost = '',
		effect = "",
	},
	['Scout'] = {
		name = '<abbr title="Search the area for enemies and items">Scout</abbr>',
		cost = '',
		effect = "",
	},
	['Use Force'] = {
		name = '<abbr title="Moves heavy objects">Use Force</abbr>',
		cost = '',
		effect = "",
	},
	['Demonstrate'] = {
		name = '<abbr title="Random effects">Demonstrate</abbr>',
		cost = '',
		effect = "",
	},
	['Read Mind'] = {
		name = '<abbr title="Reads peoples minds.">Read Mind</abbr>',
		cost = '',
		effect = "",
	},
	['Allure'] = {
		name = '<abbr title="Gathers Items">Allure</abbr>',
		cost = '',
		effect = "",
	},
	['Fly'] = {
		name = '<abbr title="Allows a demon to access unreachable areas">Fly</abbr>',
		cost = '',
		effect = "",
	},
	['Sneak'] = {
		name = '<abbr title="Allows a demon to access unreachable areas">Sneak</abbr>',
		cost = '',
		effect = "",
	},
	['Scavenger'] = {
		name = '<abbr title="Has a chance to obtain items">Scavenger</abbr>',
		cost = '',
		effect = "",
	},
	['Loose Change'] = {
		name = '<abbr title="Grants Yen">Loose Change</abbr>',
		cost = '',
		effect = "",
	},
	['Intimidate'] = {
		name = '<abbr title="Lowers the encounter rate">Intimidate</abbr>',
		cost = '',
		effect = "",
	},
	['Provoke'] = {
		name = '<abbr title="Increases encounter rate">Provoke</abbr>',
		cost = '',
		effect = "",
	},
-- Boss skills
        ['Gathering'] = {
                cost = '',
                effect = 'Summons a group of [[Zombie Officer]]s.',
        },
        ['Trailing Death'] = {
                cost = '',
                effect = 'Moderate Death dmg to target, Sluggish after. (Projectile, Tracking)',
        },
	['Azusa-Yumi'] = {
		cost = '',
		effect = 'Heavy gun damage to all enemies in line.',
	},
	['Amatobi'] = {
		cost = '',
		effect = 'Heavy Almighty damage on a single target.',
	},
	['Nubatama'] = {
		cost = '',
		effect = 'Heavy Mind damage to an enemy.',
	},
-- Mishaguji skills
	['Cursed Emission'] = {
		cost = '',
		effect = 'Moderate almighty damage and Bind status on a single target.',
	},
	['Cursed Bolt'] = {
		cost = '',
		effect = 'Mind damage and Charn status to all enemies in front of the user.',
	},
	['Tail Whip'] = {
		cost = '',
		effect = 'Moderate phys damage to all enemies near.',
	},
	['Ill Omen'] = {
		cost = '',
		effect = 'Teleports user to a random place on the field. ',
	},
-- Sukuna-Hikona skills
	['Anakashiko'] = {
		cost = '',
		effect = 'Heavy almighty damage and Seal status to all enemies in line.',
	},
	['Megido'] = {
		cost = '',
		effect = 'Heavy almighty damage to all nearby enemies.',
	},
	['Summon Hiruko'] = {
		name = 'Summon [[Hiruko]]',
		cost = '',
		effect = 'Moderate almighty damage and Dizzy status to all enemies.',
	},
	['Super Wave'] = {
		cost = '',
		effect = 'Moderate phys damage to all enemies in front of the user.',
	},
}
 
local aliases = {
	[""] = "",
}
 
return {
	skills = skills,
	aliases = aliases,
}
 
--[[Category:Skills modules|D]]
--[[Category:Devil Summoner: Raidou Kuzunoha vs. The Soulless Army|~]]

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