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==Gallery== |
==Gallery== |
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{{Gallery |
{{Gallery |
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+ | |File:PQ JP Box.png|The Japanese release box art |
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|File:chara_allPQ.png|The cast of the game. |
|File:chara_allPQ.png|The cast of the game. |
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|File:Main playable characters from P3.jpg|Playable characters from ''Persona 3'' |
|File:Main playable characters from P3.jpg|Playable characters from ''Persona 3'' |
Revision as of 04:04, 16 April 2014
Persona Q: Shadow of the Labyrinth is an RPG in the vein of the Etrian Odyssey series headed by the director of Etrian Odyssey IV, Daisuke Kaneda. It crosses the cast of Persona 4 once again with the characters of Persona 3. The main theme for the game is "Carousel".
Plot
The story of Persona Q: Shadow of the Labyrinth revolves around a rumor that involves the so-called "Seven Wonders of Yasogami High", a mysterious clock tower, and a labyrinth that appears out of nowhere on the school grounds, during the Yasogami Culture Festival. According to said rumors, whoever hears the sound of the tower's bell will die. The bell's chime is also heard in Tartarus by the members of SEES, who find themselves transported to Yasogami High. The only way to return the world to its original state seems to be hidden within Zen and Rei, however, both of them have lost their memories.
Gameplay
The gameplay of this title is deeply grounded in its Etrian Odyssey roots: Players explore a seemingly endless labyrinth in a first person perspective and battle Shadows in a turn-based fashion just like in Persona 3 and Persona 4. Players can compose teams of five from the twenty playable characters and dialogue will change according to the party's composition. The new characters Zen and Rei will function as a singular unit, with Rei focusing on healing skills and Zen using physical attacks. The twenty playable characters do not include support characters like Fuuka Yamagishi and Rise Kujikawa, who can be picked for the role and have support skills of their own. Party members and support characters can be swapped out as needed during the game.
Persona Q gives players the choice to control either Minato Arisato from Persona 3 or Yu Narukami from Persona 4 at the start of the game. The dialogue and events will vary depending on the player's choices to follow either the Persona 3's SEES or Persona 4's Investigation Team.
Unlike the previous games, all party members are able to use a variety of Persona—referred to in a recent Famitsu article as sub-Persona—which is explained in the story as having to do with the meeting of the two protagonists. These sub-Persona can be assigned to other characters and can be obtained as rewards for winning battles. The sub-Persona system is designed to allow players to use characters they like even if they share similar focuses by giving players the option to diversify their skillsets. Shadow of the Labyrinth also introduces a boost meter mechanic, which is built up by exploiting enemy weaknesses and used to perform skills with no cost. When a character is in a boosted state, the entire party benefits as follow-up attacks and All Out Attacks have higher chances of occurring. The more characters in a boosted state, the higher these chances become. Unlike previous games, character skill points can be distributed by the player upon leveling up and can be used to unlock a variety of skills.
Characters
Original Characters
- Rei: She is a student in the parallel world Yasogami High and is known for her strange behavior. She is constantly seen eating. Her memories were stolen.
- Zen: Just like Rei, Zen is another student in the parallel world Yasogami High and is always with Rei. He is seemingly overprotective of Rei and loses his collected facade when Rei is in danger. Along with Rei, his memories were stolen.
Persona 3 |
Persona 4 |