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Red Rider

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Red Rider as he appears in Shin Megami Tensei III: Nocturne.

"I am the freshly blooded knight… Everything is part of a battle to be soaked in blood… I’ll crush you, and that mechanical armor of yours too!"
—Red Rider, Shin Megami Tensei: Strange Journey

Red Rider (レッドライダー?) is a demon in the series.

HistoryEdit

The second of the Four Horsemen of the Apocalypse, named War. He represents war, and his red horse symbolizes blood. He holds a sword to represent battle. He takes peace from the Earth and allows men to kill one another.

AppearancesEdit

Edit

Shin Megami Tensei III: NocturneEdit

"One of the four horsemen of the apocalypse. He rides on a red horse and holds a great sword. He has the power to take peace from the earth and make men to kill each other."
Shin Megami Tensei III: Nocturne Compendium

Red Rider appears as one of the Candelabrum holders sent by Lucifer to test the Demi-fiend, possessing the Candelabrum of Insight. He first appears with the other Horsemen of the Apocalypse when the Demi-fiend first ventures into the Third Calpa. After defeating White Rider, Red Rider will appear outside the Terminal in the Great Underpass of Ginza. Defeating the Red Rider in battle will get the player the Candelabrum of Insight.

After being defeated and once the player reaches level 55, Red Rider can be fused in the Cathedral of Shadows on the New Kagutsuchi phase if the player possesses a Deathstone, a special item found only in the Labyrinth of Amala. Red Rider can be fused by any combination of demons resulting in a Fairy.

Shin Megami Tensei IMAGINEEdit

Red Rider appears as the summon orb boss of the Suginami Tunnels silver-level instance. He also appears as a boss within the Chain of Curse Deep Docks instance and a boss of the TR-Route of Denshi Kairo, through which the ability to fuse him can be obtained. He is a special triple fusion of White Rider, Power, and Koumokuten.

Shin Megami Tensei: Strange JourneyEdit

"One of the four horsemen of the Apocalypse, he rides a red horse and carries a great sword. He has the power to destroy peace and make people slay one another."
Shin Megami Tensei: Strange Journey Compendium
"Hoh! That a human should call on me, the freshly blooded horseman! ‘Tis most impressive. I am the Red Rider, one of the Four Horsemen. I shall scatter the blood of thy foes far and wide!"
—When summoned through fusion, Strange Journey

Red Rider appears as the resident Fiend of Sector Eridanus, and must be defeated in combat to unlock his fusion. He is the only demon that drops the Sword Shard Forma after its defeat.

Shin Megami Tensei IVEdit

Red Rider is one of seven fiends available to fight as an optional battle. He is found in Kasumigaseki, in the underground area that requires ID Card Lv3 to access; for this reason, he can only be fought on the Neutral route. He has a 1/256 chance of spawning behind the door that requires 100 Luck to open; if he doesn't show up, a message displays pops up saying that nobody is present. His Almighty-spam mode is set by Fire resistance. However, unlike other Fiends, he will use his Almighty attack (Antichthon) frequently even if the party does not resist Fire or Physical. Defeating him awards you with a Soma, 10 of each incense, and the ability to obtain him through Special fusion.

Red Rider is fought alongside the other three in the Challenge Quest, Errand for the Apocalypse. Belial has sealed the four in a Domain found in Infernal Tokyo's Ikebukuro. They are far weaker than they are when encountered normally, that does not make them any less threatening. If Flynn makes any attempt to challenge them before accepting the quest, the Fiends will eject him from the domain. Completing the quest grants Flynn the Peacemaker, which is only surpassed by the plasma gun in terms of raw power.

StatsEdit

Shin Megami Tensei III: NocturneEdit

BossEdit

  • Red Rider always summons up to 2 Powers to aid him if given the chance.
Race Level HP MP
Strength --
Magic --
Vitality --
Agility --
Luck --
Fiend ? 4000
1500
Reflects Absorbs Void Resists Weak
- - Elec/Force/Expel/Death/Ailments - -
List of Skills
Skill Cost Effect
Terrorblade 10 MP Small physical damage and 30% panic to random foes.
Wind Cutter 13 MP Heavy force damage to one foe.
Bolt Storm 25 MP Heavy electric damage and 15% shock to random foes.
Dekunda 10 MP Removes all debuffs from all allies.
Dragon Eye 1 MP Grants user's team four blinking turn icons. (Enemy-only)
Summon Soldier none Summons Divine Power. (Enemy-only)


Summonable AllyEdit

Race Level HP MP
Strength 23
Magic 21
Vitality 18
Agility 15
Luck 13
Fiend 55 438
228
Reflects Absorbs Void Resists Weak
- - Elec/Force/Expel/Death/Ailments - -
Obtainable Special fusion only after boss battle
List of Skills
Skill Cost Effect Level
Terrorblade 10 MP Small physical damage and 30% panic to random foes. Innate
Wind Cutter 13 MP Heavy force damage to one foe. Innate
Bolt Storm 25 MP Heavy electric damage and 15% shock to random foes. 56
Dekunda 10 MP Removes all debuffs from all allies. 57
Avenge Passive 50% chance of countering any physical attack with heavy physical damage. 58


Shin Megami Tensei IMAGINEEdit

Race Alignment Level HP MP Growth Inheritance
Fiend Neutral 58 969 300 Big Tiwaz Death
Strength Magic Vitality Intelligence Speed Luck Force Slot
86 37 76 58 40 35 4
Close Long Spell Support Phys Def Mag Def Critical Crit Def
85 48 45 65 20 18 59 18
Features Raised Warrior (Mitama:Unlucky Offspring) See Also Rider
Default Skills
Skill Cost Effect
Electrical Discharge 13% HP Deals electric damage to all enemies around user and inflicts electric shock ailment (70%).
Miracle Sword 8% HP Deals slash damage to a single target.
Magic Shot - Deals magic affinity damage to a single target.
Defensive Stance 1 MP User enters a guard stance, decreasing damage taken from attack and spin moves.
Paral Eyes 6 MP A nerve skill that inflicts paralysis (85%) on a single target.
Zanma 21 MP Deals force damage to a single target and inflicts stun ailment (70%)
Dekunda 10 MP Removes all -nda debuffs from user.


Shin Megami Tensei: Strange JourneyEdit

Race Alignment Level HP MP
Strength 36
Magic 39
Vitality 37
Agility 44
Luck 36
Fiend Dark-Neutral 59 490
268
Attack Type Physical Gun Fire Ice Electricity Wind Expel Curse Almighty
Single Foe/1/Physical/None - - Null Weak - - Null Null -
Poison Paralyze Stone Strain Sleep Charm Mute Fear Bomb Rage
Null Null Null Null Null Null Null Null Null -
Natural Skills
Maragidyne True Lobotomy Retaliate
D-Source Skills
Trisagion Fire Boost Mana Surge
Password
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Shin Megami Tensei IVEdit

BossEdit

Race Level HP MP
Strength 145
Dexterity 145
Magic 145
Agility 145
Luck 145
Fiend 87 16422
Physical Phys Gun Gun Fire Fire Ice Ice Electricity Elec Force Force Light Light Dark Dark
- - Repel Weak - - Null -
Ailment Resistance Null: Panic
Normal Attack Phys x1 hit, 1 enemy Turn Icon 5
Drop Soma (Incense Set x10)
List of Skills
Skill Effect
War Cry Debuffs all foes' attack and defense by 1 level.
Trisagion Severe fire damage to one foe.
Maragidyne Heavy fire damage to all foes.
Antichthon Severe almighty damage and Debilitate to all foes.
Dekunda Negates all stat debuffs from all allies.
Purple Smoke 1 to 3 hits of medium physical damage and 70% panic to multiple foes.


Summoned AllyEdit

Race Level HP MP
Strength 116
Dexterity 102
Magic 80
Agility 93
Luck 75
Fiend 87 917 183
Physical Phys Gun Gun Fire Fire Ice Ice Electricity Elec Force Force Light Light Dark Dark
- Resist Repel Weak - - Null -
Ailment Resistance Null: Panic
Normal Attack Phys x1 hit, 1 enemy
Special fusion Fiend White Rider x Fairy Vivian x Spirit Inferno
List of Skills
Skill Cost Effect Level
Antichthon 80 MP Severe almighty damage and Debilitate to all foes. Innate
War Cry 45 MP Debuffs all foes' attack and defense by 1 level. Innate
Purple Smoke 14 MP 1 to 3 hits of medium physical damage and 70% panic to multiple foes. 88
Trisagion 22 MP Severe fire damage to one foe. 89


Devil Summoner 2: Raidou Kuzunoha vs King AbaddonEdit

New Moon/The Sword of WarEdit

Order Level HP St Ma Vi Lu Conversation Investigation
Fiend 55 7324 15 29 18 12 - -
Reflects Absorbs Block Resists Weak Frail
- Death Gun, Ice, Mind Phys - Elect
List of Skills
Skill Effect
Mamudo Area Death attack, halves HP. Stun: Med
Makajam Light Mind dmg to an area +Mute(Med)
Summon Undead Summons a Death element spirit which chases the target.
Civil War Damages all
Rush Light Phys dmg, dash attack +Dizzy(Low)


Chapter 7Edit

Order Level HP St Ma Vi Lu Conversation Investigation
Fiend 65 5018 18 31 21 14 - -
Reflects Absorbs Block Resists Weak Frail
- Death Gun, Ice, Mind Phys - Elect
List of Skills
Skill Effect
Mamudo Area Death attack, halves HP. Stun: Med
Makajam Light Mind dmg to an area +Mute(Med)
Summon Undead Summons a Death element spirit which chases the target.
Civil War Damages all
Rush Light Phys dmg, dash attack +Dizzy(Low)


Summonable AllyEdit

Order Level HP St Ma Vi Lu Conversation Investigation
Fiend 51 627 14 28 17 11 Extortion -
Reflects Absorbs Block Resists Weak Frail
- Death Gun, Ice, Mind Phys - Elec
List of Skills
Skill Cost Effect Level
Mamudo 25 MAG Area Death attack, halves HP. Stun: Med Innate
Cocytus 38 MAG Severe Piercing Ice dmg. Stun: Extreme 52
Mabufudyne 28 MAG Heavy Ice dmg to an area. Stun: Long 53
Ice Boost Passive Increase Ice attack dmg Max Loyalty


Persona Q: Shadow of the LabyrinthEdit

Arcana Level HP + SP + Inherit Extract Fragment
Judgement 29 100 26 - Fatal End -
List of Skills
Skill Cost Effect Level
Fire Wall 16 SP Raise Fire resistance for 3 turns. (Party) Innate
Fatal End 76 HP A heavy Cut attack which takes longer to execute. (1 enemy) Innate
Death's Scythe Passive Greatly raise damage against enemies with status ailments. 30
Agilao 28 SP A medium Fire attack. (1 enemy) 31
Swordbreaker Passive Medium chance of halving physical damage versus the user's row. 32
Masukunda 18 SP Lower hit rate and evasion rate for 3 turns. (All enemies) 33


GalleryEdit

 
Red rider
Model from Shin Megami Tensei III: Nocturne.
 
Imagine-RedRider
Model from Shin Megami Tensei IMAGINE
 
Red rider
Red Rider as he appears in Shin Megami Tensei: Strange Journey
 
Red Rider SJ Portrait
Portrait from Shin Megami Tensei: Strange Journey

TriviaEdit

  • Should the Protagonist attempt to talk to him in Shin Megami Tensei: Strange Journey, he briefly references The Wizard of Oz.

See AlsoEdit

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