—A special conversation being triggered in Persona 2: Eternal Punishment
In the Megami Tensei games where contact commands are available for negotiation between the party members and the enemy, sometimes a special conversation may be triggered under specific conditions. These conversations usually reference the mythological connection between the two parties, which can be either friendly or hostile. Usually after a friendly chat, the enemy may gift the player team with a specific item and then leave the battle. If the relationship is hostile, the battle may either continue normally or someone will be inflicted with the berserk ailment.
These skills are only learned from a specific demon. Most of these skills have their true effects only triggered when the original learners perform the skills. Also unique quotes are only spoken by the original learners.
Dionysus instantly settles all negotiation issues.
Devil Summoner: Raidou Kuzunoha vs. King Abaddon
Random encounters can start a conversation with a party demon, or have the talker begin one when conversing with demons. Demons grouped together such as Angel, Dominion, Throne have the same conversations with that demon.
A special conversation can be triggered if specific demons are encountered while party members are equipped with specific Personas. The demons/Personas which initiate these conversations are noted on the stat templates as "Persona Talk" (ペルソナトーク, Perusona Tōku)?. If the relationship between Persona and demon is Friendly (友好, Yūkō)? or between a Master and their Servant (主従, Shujū)?, the player obtains the demon's Spell Card, however Spell Cards obtained this way do not count towards obtaining the AvatarTotem. If their relationships is Hostile (敵対, Tekitai)?, both will be afflicted with Fury.
Similar to Persona, if certain demons are encountered while party members are equipped with specific Personas, special conversations will be initiated. The specific demons and Personas required are again noted under "Persona Talk". Special conversations can now result in the player receiving Tarot Cards of the demon's Arcana if the relationship is Friendly. If their relationship is that of a Master and their Servant, the player will either receive Tarot Cards, form a pact with the demon, or receive a special item. If the relationship is Hostile, both will be afflicted with Berserk (not to be confused with Fury). This particular ailment is incurable by any skill or item unless the berserk ally is rendered unconscious and then revived.