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Status effects are conditions that affects a character or demon during battle. These effects are mostly negative, and while many are volatile and wear off at the end of battle, some will persist while exploring field areas. Some demons are naturally resistant to status effects, either to the associated skill type or to ailments in general (Anti-Ailment).

Some skills, such as Eternal Rest, will cause instant death to targets under a specific ailment. Also exact effects may vary slightly between games.

RecurringEdit

A list of status effects that appeared in almost all titles in the series:

Name Effect
Freeze Prevents any action in battle. Usually caused by ice skills, and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit.
Shock Prevents any action in battle. Usually caused by electric skills, and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit.
Poison Depletes health at the end of each turn, often persisting on the field. Typically removed by Posumudi or Dis-Poison.
Paralyze Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Typically removed by Paraladi or Dis-Paralyze.
Confused Confused characters become indecisive, and may either attack a random enemy, do nothing, or flee in a panic.
Charm Character begins attacking their own allies. Typically removed with Charmdi or Dis-Charm.
Stone Prevents the target from moving. This persists even on the field, and is treated as similar to being dead. In most games, if the protagonist is petrified, it is game over. In some games, Force spells will shatter a petrified opponent.
Sleep Prevents any action in battle. Character loses a turn.
KO Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells.

UncommonEdit

A list of status effects that appeared in some titles in the series:

Name Effect Appearance(s)
Bomb When hit by an attack bomb explodes, dealing damage to the demon/entire party. Defending will prevent damage. ?
Happy Overjoyed and will not attack for a turn. Shin Megami Tensei
Rage Attack is increased, but the afflicted will attack anyone other than themselves as if they were Charmed. Persona 4
Persona 5
Down Character may get their turn skipped, and takes more damage from their elemental weakness. Persona series
Hungry Hungry characters will become indecisive. On their turn, they will either not take action and receive a small amount of Almighty damage, or attack an ally. In Avatar Tuner, only curable by the Song of Grace. DDS: Avatar Tuner
Persona 5

Game SpecificEdit

Shin Megami Tensei III:Nocturne Edit

Name Effect
Fly Renders the afflicted target with weakness to Expel attacks. Only caused by Baal Avatar's Bael's Bane ability. Wears off after battle.

Shin Megami Tensei IV Edit

Name Effect
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0, and increases damage taken by 25%. At the end of a turn with a party holding this character, there's 5% chance that another character will be infected. Can be cured with Dis-Poison or Posumudi skill.
Brand DLC only. Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle.

Majin Tensei II: Spiral NemesisEdit

Name Effect
Bind Prevents any action from a unit.
Close Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills.

Digital Devil Saga: Avatar TunerEdit

Name Effect
Ache After a successful hunt, the character that just ate might get affected by a stomach ache. Occasionally inflicted as a side effect from eating a Moldy Roll. This prevents the character from gaining any AP after the battle. Note that his allies still won't get any AP from the consumed monster. Cured by Dis-Ache and Achedi and prevented from infliction via successful hunt by Iron Stomach.
Bat Reduces all stats and makes the affected character weak to Force. Wears off over time or when battle ends.

Devil Survivor Edit

Name Effect
Egg When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage, and a Maggot is summoned next to them. Only inflicted by Belzeboul and his minions' Spawn attack.

Persona 5 Edit

Name Effect
Despair Drains SP every turn, cannot move
Dies/Faints after 3 turns have passed
Mouse Form Cannot move, damage taken increased

GalleryEdit

Status IconsEdit

Shin Megami Tensei
 
Frozen Status SMT
Frozen
 
Shock Status SMT
Shock
 
Poison Status SMT
Poison
 
Stunned Status SMT
Stunned
 
Charmed Status SMT
Charmed
 
Stone Status SMT
Stone
 
Sleep Status SMT
Sleep
 
Bind Status SMT
Bind
 
Curse Status SMT
Curse
 
Fly Status SMT
Fly
 
Frog Status SMT
Frog
 
Low HP Status SMT
Low
 
Mute Status SMT
Mute
 
Normal Status SMT
Normal
 
Panic Status SMT
Panic
 
Happy Status SMT
Happy
 
Dead Status SMT
KO
Shin Megami Tensei IV
 
PoisonIcon SMTIV
Poison
 
CharmIcon SMTIV
Charm
 
SleepIcon SMTIV
Sleep
 
SickIcon SMTIV
Sick
 
BindIcon SMTIV
Bind
 
LostIcon SMTIV
Lost
 
PanicIcon SMTIV
Panic
 
SealIcon SMTIV
Seal
 
StunIcon SMTIV
Stun
 
KOIcon SMTIV
KO
Persona 2: Innocent Sin
 
Charm Icon IS
Charm
 
Mute Icon IS
Mute
 
Panic Icon IS
Panic
 
Possession Icon IS
Possession
 
Freeze Icon IS
Freeze
 
Fury Icon IS
Fury
 
Illusion Icon IS
Illusion
 
Poison Icon IS
Poison
 
Shock Icon IS
Shock
 
Sleep Icon IS
Sleep
 
Dying Icon IS
Dying
 
KO Icon P1
KO

See AlsoEdit


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