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Status effects are conditions that affects a character or demon during battle. These effects are mostly negative, and while many are volatile and wear off at the end of battle, some will persist while exploring field areas. Some demons are naturally resistant to status effects, either to the associated skill type or to ailments in general (Anti-Ailment).

Some skills, such as Eternal Rest, will cause instant death to targets under a specific ailment. Also exact effects may vary slightly between games.

RecurringEdit

A list of status effects that appeared in almost all titles in the series:

Name Effect
Freeze Prevents any action in battle. Usually caused by ice skills and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit.
Shock Prevents any action in battle. Usually caused by electricity skills and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit.
Poison Depletes health at the end of each turn, often persisting on the field. Typically removed by Posumudi or Dis-Poison.
Paralyze Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Typically removed by Paraladi or Dis-Paralyze.
Stun Stunned characters have lowered agility and defense. Typically removed by Paraladi or Dis-Stun.
Confused Confused characters become indecisive and may either attack a random enemy, do nothing or flee in a panic.
Charm Character begins attacking their own allies or cast healing spells on the enemies. Typically removed with Charmdi or Dis-Charm.
Stone Prevents the target from moving. This persists even on the field and is treated as similar to being dead. In most games, if the protagonist is petrified, it is game over. In some games, Force spells will shatter a petrified opponent.
Sleep Prevents any action in battle. Character loses a turn.
KO Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells.

UncommonEdit

A list of status effects that appeared in some titles in the series:

Name Effect Appearance(s)
Bomb Bomb is implanted in party member. When those inflicted with this status are hit, they explode, dealing damage to the entire party. Defending will prevent damage. In the Devil Children series, only the character inflicted with Bomb is hurt when hit by Fire attacks. Shin Megami Tensei: Strange Journey
Devil Children series
Happy Overjoyed and may not attack. Shin Megami Tensei
Megami Ibunroku Persona
Devil Children series
Rage Attack is increased, but the afflicted will attack anyone other than themselves as if they were Charmed. In the Persona series, Rage lowers the afflicted's defense and agility. Shin Megami Tensei: Strange Journey
Persona 3
Persona 4
Persona 5
Down Character may get their turn skipped and takes more damage from their elemental weakness. Persona 3
Persona 4
Persona 5
Hungry Hungry characters will become indecisive. On their turn, they will either not take action and receive a small amount of Almighty damage or attack an ally. In Avatar Tuner, only curable by the Song of Grace. DDS: Avatar Tuner
Persona 5

Game SpecificEdit

Shin Megami Tensei III: NocturneEdit

Name Effect
Fly Renders the afflicted target with weakness to Expel attacks. Only caused by Baal Avatar's Bael's Bane ability. Wears off after battle.

Shin Megami Tensei IVEdit

Name Effect
Sick Reduces affected character's outgoing damage by 25%, its evasion to 0 and increases damage taken by 25%. At the end of a turn with a party holding this character, there's a 5% chance that another character will be infected. Can be cured with Dis-Poison or Posumudi skill.
Lost Flynn or Nanashi cannot summon the affected demon and is forced to reunite with said demon through an encounter.
Brand DLC only. Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle.

Majin Tensei II: Spiral NemesisEdit

Name Effect
Bind Prevents any action from a unit.
Close Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills.

Megami Ibunroku PersonaEdit

Name Effect
Guilt Randomly-selected actions cannot be performed.
Blind Hit rate and evasion dropped.
Sick Loses HP at the end of the turn and when walking around.
Works like Poison, but Sick is considered a different ailment in-game.
Cloak Cannot be directly targeted by single-target attacks.
Defense lowered and cannot summon Persona.
Puppet Allows controlling a K.O-ed ally.
Puppet can attack and use items, but cannot summon Persona.
Beast Buffs all stats. Amount varies depending on the current moon phase.

Persona 5Edit

Name Effect
Despair Drains SP every turn, cannot move.
Dies/Faints after 3 turns have passed
Mouse Form Cannot move, damage taken increased.

Digital Devil Saga: Avatar TunerEdit

Name Effect
Ache After a successful hunt, the character that just ate might get affected by a stomach ache. Occasionally inflicted as a side effect from eating a Moldy Roll. This prevents the character from gaining any AP after the battle. Allies also won't get any AP from the consumed monster, if AP sharing skills are set. Cured by Dis-Ache and Achedi and prevented from infliction via successful hunt by Iron Stomach.
Bat Reduces all stats and makes the affected character weak to Force. Wears off over time or when battle ends.

Devil SurvivorEdit

Name Effect
Egg When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage and a Maggot is summoned next to them. Only inflicted by Belzeboul and his minions' Spawn attack.


GalleryEdit

Status IconsEdit

Shin Megami Tensei
 
Frozen Status SMT
Frozen
 
Shock Status SMT
Shock
 
Poison Status SMT
Poison
 
Stunned Status SMT
Stunned
 
Charmed Status SMT
Charmed
 
Stone Status SMT
Stone
 
Sleep Status SMT
Sleep
 
Bind Status SMT
Bind
 
Curse Status SMT
Curse
 
Fly Status SMT
Fly
 
Frog Status SMT
Frog
 
Low HP Status SMT
Low
 
Mute Status SMT
Mute
 
Normal Status SMT
Normal
 
Panic Status SMT
Panic
 
Happy Status SMT
Happy
 
Dead Status SMT
KO
Shin Megami Tensei IV
 
PoisonIcon SMTIV
Poison
 
CharmIcon SMTIV
Charm
 
SleepIcon SMTIV
Sleep
 
SickIcon SMTIV
Sick
 
BindIcon SMTIV
Bind
 
LostIcon SMTIV
Lost
 
PanicIcon SMTIV
Panic
 
SealIcon SMTIV
Seal
 
StunIcon SMTIV
Stun
 
KOIcon SMTIV
KO
Persona 2: Innocent Sin
 
Charm Icon IS
Charm
 
Mute Icon IS
Mute
 
Panic Icon IS
Panic
 
Possession Icon IS
Possession
 
Freeze Icon IS
Freeze
 
Fury Icon IS
Fury
 
Illusion Icon IS
Illusion
 
Poison Icon IS
Poison
 
Shock Icon IS
Shock
 
Sleep Icon IS
Sleep
 
Dying Icon IS
Dying
 
KO Icon P1
KO

See AlsoEdit