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Take-Mikazuchi

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TakemikazuchiSMT

Take-Mikazuchi as he appears in Shin Megami Tensei

Take-Mikazuchi (タケミカヅチ?, or タケミカズチ?) is a demon in the series.

HistoryEdit

Born from the blood on the sword of Izanagi when he slew the newborn fire god, Kagutsuchi. When Amatsu decided to increase their influence on the earth, they asked that Take-Mikazuchi, along with his brother, Futsunushi, descend from the High Plain of Heaven in order to pacify the deities of Izumo. The last of these, O-Kuni-Nushi, was compelled to surrender, but his son, Take-Minakata, would hear nothing of it. Twirling a boulder on his fingertips to frighten his foe, he challenged Take-Mikazuchi to a test of strength. They had the first sumo match, in which Take-Mikazuchi won by crushing the arms of Take-Minakata "like a young reed," casting them aside. Take-Minakata fled to Lake Suwa, where he married the Suwa goddess Yasakatome and became the guardian god.

AppearancesEdit

ProfileEdit

Shin Megami TenseiEdit

Take-Mikazuchi is the second demon that can be fused with the Spirit Sword, creating the Raijinken, or Thunder God Sword.

Shin Megami Tensei IMAGINEEdit

"One of the sons of Okuninushi. When Amatsukamis decided to increase their influence on the earth, they sent Takemikazuchi to conquer Takeminakata. They had the first sumo match which Takemikazuchi won. Takeminakata then had his arms been cut and fled to Lake Suwa, where he married the Suwa goddess Yasakatome and became the guardian god."
Shin Megami Tensei IMAGINE Compendium

Take-Mikazuchi appears as the boss of the Shibuya Metro instance players can access during the Chain of Curse series of acts. His strength at the end varies incredibly and can only be determined beforehand by the amount of HP the miasma consumes over time.

Shin Megami Tensei IVEdit

Take-Mikazuchi appears in the New Game Plus Challenge Quest, A Century of Defense. Summoned a hundred years ago during a great war to save Japan, he has resided in Midtown ever since Japan lost the war and was defeated by their enemy and their superior spirits, which gave him a severe injury. The client Tetsu made a promise to Take-Mikazuchi to find someone worthy to fight him. He mentions that the land lacks a summoner after introducing himself and asks Flynn if he is ready to fight.

During the battle he promises not to go easy on Flynn just because he's a human. The creed of warrior gods saying to always go all out against any opponent. Impressed by Flynn's skills when defeated and that it's a shame that he's merely a human, he decides to leave and admits it was hard looking for someone stronger than himself. Before leaving he mentions that there were other demons summoned years ago alongside him and wonders if they are still trying to protect the country.

Persona 2Edit

Take-Mikazuchi is a Fusion Spell in both Innocent Sin and Eternal Punishment, summoned by using Thunder Baptism and Summon Spirits in the former and Hyper Zionga and Summon Spirits in the latter.

Persona 4Edit

Take-Mikazuchi is Kanji Tatsumi's initial Persona. It differs from the regular incarnations, and resembles a large black robot with skeletal designs. It holds a lightning bolt which it uses to cast Zio magic by shattering, or as a typical sword.

DemiKids Light & Dark VersionEdit

"A warlord of some renown that can turn his hands into some very lethal weapons."
Demonary, DemiKids

Known as Warbolt, he has the Power Deadeye, which decreases the chance of missing. Warbolts generally appear as Trainers throughout the game, strengthening the demon allies of the DemiKids over time after being paid.

Devil Children Fire/Ice BookEdit

Take-Mikazuchi retains the same role that he had in Light/Dark as Trainers. He is one of the demons given as a prize for beating Eligor's quiz in Ice Book.

Devil SurvivorEdit

Take-Mikazuchi is the main demon used by Gin. While he is rarely seen due to Gin's lack of participation in battles, Gin speaks of him in his emails and uses him in his battle with Azuma on the 6th Day. Completing Gin's battle during that day will unlock Take-Mikazuchi for fusion.

OverclockedEdit

In the new eighth day of Yuzu's route, through a specific series of events, the party will learn that in order to repair the barrier protecting Tokyo from the demons, they must replace Jikokuten of the four Devas, who was defeated by Jezebel with Amane. The party may then find Gin and explain the situation, asking for Take-Mikazuchi to replace Jikokuten; Take-Mikazuchi accepts and the party must then undergo a mission protecting Gin while he commences a ritual with Jikokuten's artifact sword.

Devil Survivor 2Edit

"The Japanese god of war or thunder. He is a god who played an active role in the abdication of Japan.
He was born from the blood that spattered on the sword that Izanagi used to behead the fire god Hi-no-kagutsuchi. He was sent to Okuninushi from Takamagahara at the same time of abdication, but since Okuninushi's son Take-Minakata didn't obey Take-Mikazuchi, they had a duel of strength, from which he emerged victorious.
"
—Devil Survivor 2 Compendium

StatsEdit

Shin Megami TenseiEdit

SMTTakeMikazuchiSpr
Race Alignment Level HP MP CP
Kishin Chaos 65 656 161 45
NOH Strength Intelligence Magic Vitality Agility Luck
1-3 34 9 12 20 23 12
Attack Hit Defense Evasion MPower MEffect Drop
153 32 72 25 13 11
List of Skills
Skill Cost Effect


Shin Megami Tensei IIEdit

Take-Mikazuchi SMT2
Race Alignment Level HP MP CP
Amatsu Light-Law 48 720 167 105
Strength Intelligence Magic Stamina Agility Luck
20 7 11 13 12 7
NOH Attack Hit Defense Avoid MPower MEffect Drop
1 136 90 122 87 12 9 Yatsuka no Ken
List of Skills
Skill Cost Effect
Zionga 9 MP Medium electrical damage to a single foe.
Mazio 7 MP Light electrical damage to a group of foes.
Mazionga 12 MP Medium electrical damage to a group of foes.
Dekaja 10 MP Removes all buffs, all foes.
Teleport 6 MP Warps to the last save point.


Shin Megami Tensei: if...Edit

Take-Mikazuchi if
Race Level HP MP CP Alignment
Amatsu 58 909 202 73 Light-Law
Strength Intelligence Magic Stamina Agility Luck
25 8 12 19 15 12
NOA Attack Hit Defense Avoid MPower MEffect
2 166 111 154 107 14 11
Resistances Reflects 50% Elec. Resists Light.
List of Skills
Skill Cost Effect
Ziodyne 18 MP Heavy Electric damage to a single foe.
Mazionga 12 MP Medium Electric damage to all foes.
Maziodyne 24 MP Heavy Electric damage to all foes.
Dekaja 10 MP Removes all buffs, all foes.


Shin Megami Tensei III: NocturneEdit

Level Race HP MP STR MGC VIT AGL LCK
45 Kishin 372 177 19 14 17 11 11
Strong Void Drains Repels Weak
- Expel - Electricity Force
Obtainable Fusion only
List of Skills
Skill Cost Effect Level
Ziodyne 10 MP Heavy electric damage and 30% shock to one foe. Innate
Shock 9 MP Small electric damage and 17% shock to random foes. Innate
Arbitration Interrupt Soothes an enraged demon. 46
Dark Sword 22% HP Heavy physical damage and 40% mute to one foe.
Low accuracy but high critical rate. Power related to user's max HP.
47
Life Refill Passive Equipper restores HP lightly with every step taken.
Only effective when the user is the active combatant.
48
Mazionga 15 MP Medium electric damage and 13% shock to all foes. 49


Shin Megami Tensei IVEdit

Race Level HP MP ST DX MA AG LU
Amatsu 55 615 121 76 67 53 61 50
Physical Phys Gun Gun Fire Fire Ice Ice Elec Elec Force Force Light Light Dark Dark
- - - - Repel Weak Null -
Ailment resistance -
Normal attack Phys, 1 hit, 1 enemy
List of Skills
Skill Cost Effect Level
Estoma Sword 25 MP Allows the player's "attack" on the field to banish enemies that are lower leveled.
It also automatically banishes enemies on the map.
Innate
Ziodyne 14 MP Heavy elec damage to one foe. Innate
Retaliate Auto Chance of countering with heavy basic attack
after receiving physical or gun damage.
56
Berserker God 12 MP Heavy physical damage to one foe. 57
Special fusion Okuninushi + Raijuu + Momunofu
Required quest A Century of Defense (NG+)


Majin TenseiEdit

Take-Mikazuchi
Race Level HP MP Movement Move Type Attack Type
Kishin 26 240 0 9 Flat
Strength Magic Technique Defense Agility Luck CP
12 10 9 12 7 7 9
List of Skills
Raiden


Majin Tensei II: Spiral NemesisEdit

Take-Mikazuchi2
Race Level HP MP Movement Move Type Range
Tenjin 48 258 0 7 Walk 1
Strength Wisdom Magic Defense Agility Luck MAG
25 16 16 21 17 15 -
Attack Phys Defense Magic Attack Magic Defense Hit Avoid Critical
114 41 36 41 96 16 22
List of Skills
Hell Lightning


Shin Megami Tensei: Devil SummonerEdit

Take Mikazuchi Devil Summoner
Race Level HP MP CP NOA
Kishin 53 519 174 71 2
Strength Intelligence Magic Endurance Agility Luck
22 7 10 15 13 10
Personality Phys Attack Phys Hit Base Defense Avoid Mgc Attack Mgc Defense
Wild 150 99 136 95 23 43
List of Skills
Mazionga Spin Slash Innga


Giten Megami Tensei: Tokyo MokushirokuEdit

Takemikazuchi Giten
Race Alignment Level HP MP
Kishin Light-Law 41 1117 510
CP Intuition Will Power Magic Intelligence Divine Protection
72 43 51 30 41
Strength Stamina Agility Dexterity Charm
62 59 53 23 72
List of Skills
Ziora Zionga Mahaziora
Cleave Cut -


Megami Ibunroku PersonaEdit

Take-Mikazuchi P1
Arcana Level Type Subtype MAtk MDef
Hierophant 39 Light Electric 108 128
Affinity SP St Vi Dx Ag Lu
Nanjo 17 26 45 35 21 28
Returns ° Futsu-no-Mitama
1h 2h Sp Ax Wp Th Ar Fs HG MG SG Ri Te Ru
- - - - - - - - - Wk - - - -
Fi Ic Wi Er El Nc Bl Gr Ex Mi De Cu Nr ???
Rs Rs 50%Ab Rs Ab Vn Rs Rs Ab Nu Wk Wk Rs Nu
List of Skills
Rank Skill Effect
1 Sanraigeki Medium Elec damage+Shock (area)
3 Dekaja Removes stat bonuses (all foes)
5 Hamaon Expel damage/Instant Grave kill (area)
8 Wolf Fang Heavy Two-Hand damage (1 foe)


Persona 3Edit

Level Arcana St Ma En Ag Lu
24 Emperor 19 18 13 15 14
Inherit Resists Block Absorbs Reflects Weak
Electricity - Electricity - - Ice
Heart Item Lightning Armlet
List of Skills
Skill Cost Effect Level
Mazio 8 SP Deals light Elec damage / Shocks all foes. (8% chance) Innate
Pulinpa 5 SP Makes 1 foe Panic. (25% chance) Innate
Auto-Tarukaja Passive Automatic Tarukaja at the start of battle. 26
Zionga 8 SP Deals medium Elec damage / Shocks one foe. (10% chance) 27
Getsu-ei 10% HP Deals medium Slash damage to one foe. ("Full Moon" bonus) 28
Elec Break 40 SP Reduces 1 foe's Elec resistance to average. 29
Elec Boost Passive Strengthens Elec attacks by 25%. 30
Fusion Spell *
Fusion Cost Effect Prerequisite
Thunder Call 15% SP Deals heavy Electricity damage to all foes.
Inflicts Shock (high chance).
Thor +
Take-Mikazuchi


FES / PortableEdit

Level Arcana St Ma En Ag Lu
24 Emperor 19 18 13 15 14
Inherit Resists Block Absorbs Reflects Weak
Electricity Slash Electricity - - Ice
Skill Card Elec Boost (Lv 31) Heart Item Lightning Armlet
List of Skills
Skill Cost Effect Level
Mazio 8 SP Deals light Elec damage / Shocks all foes. (8% chance) Innate
Pulinpa 5 SP Makes 1 foe Panic. (25% chance) Innate
Auto-Tarukaja Passive Automatic Tarukaja at the start of battle. Innate
Zionga 8 SP Deals medium Elec damage / Shocks one foe. (10% chance) 26
Getsu-ei 10% HP Deals medium Slash damage to one foe. ("Full Moon" bonus) 27
Elec Break 40 SP Reduces 1 foe's Elec resistance to average. 29
Elec Boost Passive Strengthens Elec attacks by 25%. 30
Fusion Spell *
Fusion Cost Effect Prerequisite
Thunder Call 15% SP Deals heavy Electricity damage to all foes.
Inflicts Shock (high chance).
Thor +
Take-Mikazuchi


Persona 4Edit

Level Arcana ST MA EN AG LU
25 Emperor 20 11 17 15 14
Inherit Resists Block Absorbs Reflects Weak
- Electricity - - - Wind
List of Skills
Skill Cost Effect Level
Mazio 10 SP Light Electricity damage. All foes. Innate
Zionga 8 SP Moderate Electricity damage. 1 foe. Innate
Rakukaja 12 SP Increases Defense for 3 turns. 1 ally. Innate
Kill Rush 10% HP Light Physical damage 1-3x. 1 foe. Innate
Elec Boost Passive Increases Electricity damage output by 25%. 27
Fatal End 14% HP Moderate Physical damage. 1 foe. 34
Cruel Attack 12% HP Moderate Physical damage with bonus if opponent is "Down." 1 foe. 38
Mazionga 16 SP Moderate Electricity damage. All foes. 40
Mighty Swing 14% HP Moderate Physical damage. 1 foe. 44
Elec Break 15 SP Nullifies Electricity Resistance for 3 turns. 1 foe. 48
Ziodyne 12 SP Large Electricity damage. 1 foe. 54
Vile Assault 12% HP Large Physical damage with bonus if opponent is "Down." 1 foe. 58
Matarukaja 24 SP Increases Attack for 3 turns. All allies. 60
Maziodyne 22 SP Large Electricity damage. All foes. 67
Primal Force 22% HP Severe Physical damage. 1 foe. 73
Elec Amp Passive Increases Electricity damage output by 50%. 75


Persona Q: Shadow of the LabyrinthEdit

Level Arcana St Ma En Ag Lu
1 Emperor 9 5 9 4 5
Resists Block Absorbs Reflects Weak
Elec - - - Wind
List of Skills
Skill Cost Effect Level
Bolt Strike 12 HP A light Bash + Elec attack. (1 enemy) Innate
Tarukaja 8 SP Raise attack for 3 turns. (1 ally) 4
Bestial Roar 16 SP Act first and raise physical attack for 3 turns. 8
Matarukaja 18 SP Raise attack for 3 turns. (Party) 27
Lightning Smash 54 HP A medium Bash + Elec attack. (1 Enemy) 35
Dragon Cry 28 SP Act first and greatly raise physical attack for 3 turns. 45
Thunder Smash 102 HP A heavy Bash + Elec attack. (1 Enemy) 50


DemiKids Light & DarkEdit

Warbolt
Class Element Type Exp Level HP MP
General Thunder Alternate 38 412 179
ATK DEF MGC RES SPD LCK
38 34 31 30 37 31
List of Skills
Skill Element Cost Effect
Shockburst Thunder 10 MP Medium dmg. 1 Foe
Double Hit Dark 10 HP Hit x2. 1 Foe
Doppelganger Dark 15 HP SPD Up. Self
Lucidity Light 6 MP ACC Up. Party
Healmor All Light 18 MP Major HP recovery. Party
Guillotine Dark 15 HP Small dmg +Faint. 1 Foe


Devil Children Fire/Ice BookEdit

Warbolt
Class Element Type Exp Level HP MP
General Thunder Alternate 38 412 179
ATK DEF MGC RES SPD LCK
38 34 31 30 37 31
List of Skills
JiongaDouble HitKagebushin
SukukajaMedialaGuillotine Blade


Devil SurvivorEdit

Level Race HP MP ST MA VI AG
42 Kishin 417 52 21 10 16 11
Racial/Auto Skill DeSu2 Physical Icon Phys DeSu2 Fire Icon Fire DeSu2 Ice Icon Ice DeSu2 Elec Icon Elec DeSu2 Force Icon Force Curse DESU2 Mystic
Double Up - - - Reflect Weak Resist
Command Skills
Mazio Mighty Hit * -
Passive Skills
Phys Jump * - -
"I am Take-Mikazuchi, Kishin born of flames! I shall become thy sword of thunder!"
"The resounding thunder of my sword shall create even greater power! Let us fuse!"


Devil Survivor 2Edit

Level Race HP MP ST MA VI AG
43 Kishin 417 53 23 10 15 11
Racial/Auto Skill DeSu2 Physical Icon Phys DeSu2 Fire Icon Fire DeSu2 Ice Icon Ice DeSu2 Elec Icon Elec DeSu2 Force Icon Force Curse DESU2 Curse
Double Up -- -- -- Reflect Weak Resist
Command Skills
Mazio Multi-Strike * --
Passive Skills
Phys Boost -- --
"I'm Take-Mikazuchi, the Kishin. I got muscle, so you can count on me!"
"Hell yeah, let`s do this! Try to pick your jaw up off the floor when you see the new me."


GalleryEdit

 
TakeMikaduchi
Take-Mikazuchi in Shin Megami Tensei: Devil Summoner
 
P4-persona-take-mikazuchi
Take-Mikazuchi as he appears in Persona 4
 
Persona Take-Mikazuchi
Take-Mikazuchi's Persona 4 concept art
 
Concept sprite of Take-Mikazuchi
Concept art of Take-Mikazuchi from Persona 4 Arena
 
Persona 4 Take-Mikazuchi
Take-Mikazuchi in Persona 4 The Animation
 
Takemikazuchi
Artwork from DemiKids.
 
SMT2TakeMikazuchiSpr
Take-Mikazuchi in Shin Megami Tensei II
 
Mikazuchi
Mikazuchi as he appears in Shin Megami Tensei III: Nocturne.
 
TakeMika Card
Take-Mikazuchi as it appears in Card Summoner
 
TAKE MIKAZUCHI
Take-Mikazuchi as he appears in Devil Survivor
 
Take-Mikazuchi Devil Survivor 2 (Top Screen)
Take-Mikazuchi in Devil Survivor 2
 
Take Mikazuchi Manga
Take-Mikazuchi as he appears in the Megami Ibunroku Persona manga
 
Take Mikazuchi appears in manga adaption
Take-Mikazuchi in the Persona 4 manga
 
Take-Mikazuchi appears in P4A
Take-Mikazuchi appears in Persona 4 The Animation
 
Kanji persona first summoned
Take-Mikazuchi after being summoned
 
Take-Mikazuchi in P4GA
Take-Mikazuchi in Persoan 4 The Golden Animation
 
Take-Mikazuchi P4AM
Take-Mikazuchi as it appears in the Persona 4 Arena manga

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