Twisted Tokyo (東狂, Toukyou)? is a dungeon in the series.



Shin Megami Tensei IV ApocalypseEdit

Twisted Tokyo is a Tokyo from an alternate timeline, where the Messiahs never arrived and it was completely ravaged by demons. It takes the form of a giant Domain made entirely of tendrils and human skulls where the Fiends reside, this dungeon and its floors are named after Tokyo and landmarks and districts but with an alternate writing in kanji. Each area concerning a fiend is written slightly different to reference the Fiend of that section of the dungeon.

The player cannot run from the artificially empowered random encounters in the area, and they cannot be recruited (Fundraise and Trade still work). Both the map and the enemy scanner is disabled due to floors being randomly generated, and as the player descends the floors only get bigger and more labyrinthine. Each Fiend must be beaten in 10 turns or less, otherwise Nanashi will be sent to the entrance of the dungeon, however, the Fiend does not regain the HP lost from the fight. Fiends drop Incense, Armor Boost Kits, Compendium Tickets, Battle Plans, and unique equipment, and once beaten do not respawn normally in the game.

After acquiring the "Depths of Twisted Tokyo" DLC ($1.49) and using the Eternal Torus item acquired from it, and then beating En no Ozuno at the bottom of Twisted Tokyo, the Fiends can respawn at higher levels and stronger than before, joined by En no Ozuno at the end. Random encounters will also get stronger as well. Enemy levels increase by ~75 levels per cycle, resulting in Mother Harlot being level 994 at Twisted Tokyo 9. Twisted Tokyo cycles never reset, even on New Game+. Each cycle of Twisted Tokyo will cause the Fiends to drop 1 additional item on defeat (to a cap of 6), and they also gain an additional Press Turn in battle every 2 additional cycles.

At the beginning of each section is a healing spring, but the door will only unlock should the player's stats exceed a certain threshold.

Demon Level Floor Equipment Equip Info
David 82 B2F Stradavari Gun x1, 1 enemy, 660 power, +90 DX
Matador 87 B5F Aiki Staff Blunt Phys x1, all enemies, 517 power, +Panic, +50 ST/AG/LU
White Rider 89 B9F Fantasista Accessory, Resist fire/ice/elec/force, +Victory Cry, +273 MP
Red Rider 91 B14F Chaos Sword Sword Phys x1, 1 enemy, 985 power, +90 ST
Black Rider 93 B20F Constraint Scale Accessory, Null phys/gun, Crit Rate up, +273 MP
Pale Rider 95 B27F Reaping Blade Dagger Phys x1-3, 1 enemy, +Death, +60 ST
Trumpeter 97 B36F Angel's Trumpet Gun x1-9, multi-enemies, +60 DX
Mother Harlot 99 B46F Babylon Ring Accessory, Null ailments, +Enduring Soul, +273 MP
En no Ozuno* 100 B57F Neophyte's Rosary Accessory, +High (all) Pleroma, +273 MP

*DLC only

List of EnemiesEdit

Azabu Juban (B1F-B2F)Edit

Roppongi (B3F-B5F)Edit

Chiyoda (B10F - B14F)Edit

Ooimachi (B15F-B20F)Edit

National Diet Building (B21F-B27F)Edit

Suidobashi (B28F-B36F)Edit

  • Frosts (Ice Age, Mabufudyne, Concentrate, Smile Charge)
  • Tao Tie (Energy Drain, Purple Smoke)
  • Kingu (Deadly Wind, Maziodyne)
  • Skadi (Mabufudyne, Makajamaon)
  • Azazel (Trisagion, Maragidyne)
  • Hachiman (Thunder Gods, Tetrakarn)

Ochanomizu (B37F-B46F)Edit

Farthest Reaches (B47F-B57F)Edit

  • Demon Horde (Fire of Lethargy, Thunder Reign, Makajamaon, Fire Pierce, Elec Pierce)
  • Mot (Makakaja, Anticthon, Guardian Eye)
  • Python (Mamudoon, Fog Breath)
  • Vasuki (Poison Breath, Glacial Blast)
  • Samael (Great Logos, Ancient Curse)
  • Kangiten (Tetrakarn, Makarakarn)
  • Surt (Maragidyne, Berserker God)